#include <OnePole.h>
◆ FOnePoleLPFBank()
| Audio::FOnePoleLPFBank::FOnePoleLPFBank |
( |
| ) |
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inline |
◆ ClearMemory()
| void Audio::FOnePoleLPFBank::ClearMemory |
( |
| ) |
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inline |
◆ Init()
| void Audio::FOnePoleLPFBank::Init |
( |
int32 |
InSampleRate, |
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int32 |
InNumChannels |
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) |
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inline |
◆ ProcessAudio()
| void Audio::FOnePoleLPFBank::ProcessAudio |
( |
float * |
InputFrame, |
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float * |
OutputFrame |
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) |
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inline |
◆ Reset()
| void Audio::FOnePoleLPFBank::Reset |
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| ) |
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inline |
◆ SetFrequency()
| void Audio::FOnePoleLPFBank::SetFrequency |
( |
const float |
InFrequency | ) |
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inline |
Sets the filter frequency using normalized frequency (between 0.0 and 1.0f or 0.0 hz and Nyquist Frequency in Hz)
◆ SetG()
| void Audio::FOnePoleLPFBank::SetG |
( |
float |
InG | ) |
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inline |
◆ A0
| float Audio::FOnePoleLPFBank::A0 |
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protected |
◆ B1
| float Audio::FOnePoleLPFBank::B1 |
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protected |
◆ CutoffFrequency
| float Audio::FOnePoleLPFBank::CutoffFrequency |
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protected |
◆ DelayPtr
| float* Audio::FOnePoleLPFBank::DelayPtr |
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protected |
◆ NumChannels
| int32 Audio::FOnePoleLPFBank::NumChannels |
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protected |
◆ SampleRate
| int32 Audio::FOnePoleLPFBank::SampleRate |
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protected |
◆ Z1
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/SignalProcessing/Public/DSP/OnePole.h