UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FPinkNoise Class Reference

#include <Noise.h>

Public Member Functions

SIGNALPROCESSING_API FPinkNoise ()
 
SIGNALPROCESSING_API FPinkNoise (int32 InRandomSeed)
 
SIGNALPROCESSING_API float Generate ()
 
void SetFilterGain (float InFilterGain)
 

Detailed Description

Pink noise generator 1/Frequency noise spectrum

Constructor & Destructor Documentation

◆ FPinkNoise() [1/2]

Audio::FPinkNoise::FPinkNoise ( )

Constructor. Without seed argument, uses Cpu cycles to chose one at "random"

◆ FPinkNoise() [2/2]

Audio::FPinkNoise::FPinkNoise ( int32  InRandomSeed)

Constructor with seed input

Member Function Documentation

◆ Generate()

float Audio::FPinkNoise::Generate ( )

Generate next sample of pink noise.

◆ SetFilterGain()

void Audio::FPinkNoise::SetFilterGain ( float  InFilterGain)
inline

Set Pink Noise Filter Gain (default -3db)


The documentation for this class was generated from the following files: