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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Noise.h>
Public Member Functions | |
| SIGNALPROCESSING_API | FPinkNoise () |
| SIGNALPROCESSING_API | FPinkNoise (int32 InRandomSeed) |
| SIGNALPROCESSING_API float | Generate () |
| void | SetFilterGain (float InFilterGain) |
Pink noise generator 1/Frequency noise spectrum
| Audio::FPinkNoise::FPinkNoise | ( | ) |
Constructor. Without seed argument, uses Cpu cycles to chose one at "random"
| Audio::FPinkNoise::FPinkNoise | ( | int32 | InRandomSeed | ) |
Constructor with seed input
| float Audio::FPinkNoise::Generate | ( | ) |
Generate next sample of pink noise.
Set Pink Noise Filter Gain (default -3db)