UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::FPlateReverbFast Class Reference

#include <ReverbFast.h>

Public Member Functions

SIGNALPROCESSING_API FPlateReverbFast (float InSampleRate, int32 InMaxInternalBufferSamples=512, const FPlateReverbFastSettings &InSettings=DefaultSettings)
 
SIGNALPROCESSING_API ~FPlateReverbFast ()
 
SIGNALPROCESSING_API void SetSettings (const FPlateReverbFastSettings &InSettings)
 
SIGNALPROCESSING_API const FPlateReverbFastSettingsGetSettings () const
 
SIGNALPROCESSING_API void ProcessAudio (const FAlignedFloatBuffer &InSamples, const int32 InNumChannels, FAlignedFloatBuffer &OutSamples, const int32 OutNumChannels)
 
SIGNALPROCESSING_API void FlushAudio ()
 

Static Public Member Functions

static SIGNALPROCESSING_API void ClampSettings (FPlateReverbFastSettings &InOutSettings)
 

Static Public Attributes

static SIGNALPROCESSING_API const FPlateReverbFastSettings DefaultSettings
 

Constructor & Destructor Documentation

◆ FPlateReverbFast()

Audio::FPlateReverbFast::FPlateReverbFast ( float  InSampleRate,
int32  InMaxInternalBufferSamples = 512,
const FPlateReverbFastSettings InSettings = DefaultSettings 
)

◆ ~FPlateReverbFast()

Audio::FPlateReverbFast::~FPlateReverbFast ( )

Member Function Documentation

◆ ClampSettings()

void Audio::FPlateReverbFast::ClampSettings ( FPlateReverbFastSettings InOutSettings)
static

◆ FlushAudio()

SIGNALPROCESSING_API void Audio::FPlateReverbFast::FlushAudio ( )

◆ GetSettings()

const FPlateReverbFastSettings & Audio::FPlateReverbFast::GetSettings ( ) const

◆ ProcessAudio()

void Audio::FPlateReverbFast::ProcessAudio ( const FAlignedFloatBuffer InSamples,
const int32  InNumChannels,
FAlignedFloatBuffer OutSamples,
const int32  OutNumChannels 
)

◆ SetSettings()

void Audio::FPlateReverbFast::SetSettings ( const FPlateReverbFastSettings InSettings)

Member Data Documentation

◆ DefaultSettings

const FPlateReverbFastSettings Audio::FPlateReverbFast::DefaultSettings
static

The documentation for this class was generated from the following files: