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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::FSoundDataReader, including all inherited members.
| FSoundDataReader() | Audio::FSoundDataReader | inline |
| GetDescription(FSoundFileDescription &OutputDescription, TArray< ESoundFileChannelMap::Type > &OutChannelMap) | Audio::FSoundDataReader | inlinevirtual |
| GetLengthBytes(SoundFileCount &OutLength) const override | Audio::FSoundDataReader | inlinevirtual |
| GetOffsetBytes(SoundFileCount &OutOffset) const override | Audio::FSoundDataReader | inlinevirtual |
| GetOptionalChunks(FSoundFileChunkArray &OutChunkInfoArray, const TSet< uint32 > &ChunkIdsToSkip={}) override | Audio::FSoundDataReader | inlinevirtual |
| Init(TSharedPtr< ISoundFile > InSoundFileData, bool bIsStreamed) override | Audio::FSoundDataReader | inlinevirtual |
| Init(const TArray< uint8 > *InData) | Audio::FSoundDataReader | inlinevirtual |
| ReadBytes(void *DataPtr, SoundFileCount NumBytes, SoundFileCount &OutNumBytesRead) override | Audio::FSoundDataReader | inlinevirtual |
| ReadFrames(float *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead) override | Audio::FSoundDataReader | inlinevirtual |
| ReadFrames(double *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead) override | Audio::FSoundDataReader | inlinevirtual |
| ReadSamples(float *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead) override | Audio::FSoundDataReader | inlinevirtual |
| ReadSamples(double *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead) override | Audio::FSoundDataReader | inlinevirtual |
| Release() override final | Audio::FSoundDataReader | inlinevirtual |
| SeekBytes(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset) override | Audio::FSoundDataReader | inlinevirtual |
| SeekFrames(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset) override | Audio::FSoundDataReader | inlinevirtual |
| WriteBytes(const void *DataPtr, SoundFileCount NumBytes, SoundFileCount &OutNumBytesWritten) override | Audio::FSoundDataReader | inlinevirtual |
| ~FSoundDataReader() | Audio::FSoundDataReader | inline |
| ~ISoundFileParser() | Audio::ISoundFileParser | inlinevirtual |
| ~ISoundFileReader() | Audio::ISoundFileReader | inlinevirtual |