#include <SoundFile.h>
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| virtual | ~ISoundFileReader () |
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| virtual ESoundFileError::Type | Init (TSharedPtr< ISoundFile > InSoundFileData, bool bIsStreamed)=0 |
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| virtual ESoundFileError::Type | Init (const TArray< uint8 > *InData)=0 |
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| virtual ESoundFileError::Type | Release ()=0 |
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| virtual ESoundFileError::Type | SeekFrames (SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset)=0 |
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| virtual ESoundFileError::Type | ReadFrames (float *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0 |
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| virtual ESoundFileError::Type | ReadFrames (double *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0 |
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| virtual ESoundFileError::Type | ReadSamples (float *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0 |
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| virtual ESoundFileError::Type | ReadSamples (double *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0 |
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| virtual ESoundFileError::Type | GetDescription (FSoundFileDescription &OutputDescription, TArray< ESoundFileChannelMap::Type > &OutChannelMap)=0 |
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| virtual ESoundFileError::Type | GetOptionalChunks (FSoundFileChunkArray &OutChunkInfoArray, const TSet< uint32 > &ChunkIdsToSkip={})=0 |
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◆ ~ISoundFileReader()
| virtual Audio::ISoundFileReader::~ISoundFileReader |
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inlinevirtual |
◆ GetDescription()
◆ GetOptionalChunks()
◆ Init() [1/2]
◆ Init() [2/2]
◆ ReadFrames() [1/2]
◆ ReadFrames() [2/2]
◆ ReadSamples() [1/2]
◆ ReadSamples() [2/2]
◆ Release()
◆ SeekFrames()
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/AudioMixer/Private/SoundFileIO/SoundFile.h