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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Audio::ISoundFileReader, including all inherited members.
| GetDescription(FSoundFileDescription &OutputDescription, TArray< ESoundFileChannelMap::Type > &OutChannelMap)=0 | Audio::ISoundFileReader | pure virtual |
| GetOptionalChunks(FSoundFileChunkArray &OutChunkInfoArray, const TSet< uint32 > &ChunkIdsToSkip={})=0 | Audio::ISoundFileReader | pure virtual |
| Init(TSharedPtr< ISoundFile > InSoundFileData, bool bIsStreamed)=0 | Audio::ISoundFileReader | pure virtual |
| Init(const TArray< uint8 > *InData)=0 | Audio::ISoundFileReader | pure virtual |
| ReadFrames(float *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0 | Audio::ISoundFileReader | pure virtual |
| ReadFrames(double *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0 | Audio::ISoundFileReader | pure virtual |
| ReadSamples(float *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0 | Audio::ISoundFileReader | pure virtual |
| ReadSamples(double *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0 | Audio::ISoundFileReader | pure virtual |
| Release()=0 | Audio::ISoundFileReader | pure virtual |
| SeekFrames(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset)=0 | Audio::ISoundFileReader | pure virtual |
| ~ISoundFileReader() | Audio::ISoundFileReader | inlinevirtual |