UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::ISoundFileReader Member List

This is the complete list of members for Audio::ISoundFileReader, including all inherited members.

GetDescription(FSoundFileDescription &OutputDescription, TArray< ESoundFileChannelMap::Type > &OutChannelMap)=0Audio::ISoundFileReaderpure virtual
GetOptionalChunks(FSoundFileChunkArray &OutChunkInfoArray, const TSet< uint32 > &ChunkIdsToSkip={})=0Audio::ISoundFileReaderpure virtual
Init(TSharedPtr< ISoundFile > InSoundFileData, bool bIsStreamed)=0Audio::ISoundFileReaderpure virtual
Init(const TArray< uint8 > *InData)=0Audio::ISoundFileReaderpure virtual
ReadFrames(float *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0Audio::ISoundFileReaderpure virtual
ReadFrames(double *DataPtr, SoundFileCount NumFrames, SoundFileCount &OutNumFramesRead)=0Audio::ISoundFileReaderpure virtual
ReadSamples(float *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0Audio::ISoundFileReaderpure virtual
ReadSamples(double *DataPtr, SoundFileCount NumSamples, SoundFileCount &OutNumSamplesRead)=0Audio::ISoundFileReaderpure virtual
Release()=0Audio::ISoundFileReaderpure virtual
SeekFrames(SoundFileCount Offset, ESoundFileSeekMode::Type SeekMode, SoundFileCount &OutOffset)=0Audio::ISoundFileReaderpure virtual
~ISoundFileReader()Audio::ISoundFileReaderinlinevirtual