#include <SoundWaveScrubber.h>
◆ FSoundWaveScrubber()
| Audio::FSoundWaveScrubber::FSoundWaveScrubber |
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| ) |
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◆ ~FSoundWaveScrubber()
| Audio::FSoundWaveScrubber::~FSoundWaveScrubber |
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◆ Init()
◆ RenderAudio()
◆ SetGrainDurationRange()
| void Audio::FSoundWaveScrubber::SetGrainDurationRange |
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const FVector2D & |
InGrainDurationRange | ) |
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◆ SetIsScrubbing()
| void Audio::FSoundWaveScrubber::SetIsScrubbing |
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bool |
bInIsScrubbing | ) |
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◆ SetIsScrubbingWhileStationary()
| void Audio::FSoundWaveScrubber::SetIsScrubbingWhileStationary |
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bool |
bInIsScrubWhileStationary | ) |
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◆ SetPlayheadTime()
| void Audio::FSoundWaveScrubber::SetPlayheadTime |
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float |
InPlayheadTimeSeconds | ) |
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The documentation for this class was generated from the following files: