#include <SoundWaveScrubber.h>
◆ GetDesiredNumSamplesToRenderPerCallback()
| int32 Audio::FSoundWaveScrubberGenerator::GetDesiredNumSamplesToRenderPerCallback |
( |
| ) |
const |
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overridevirtual |
◆ Init()
◆ IsFinished()
| bool Audio::FSoundWaveScrubberGenerator::IsFinished |
( |
| ) |
const |
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overridevirtual |
◆ OnGenerateAudio()
| int32 Audio::FSoundWaveScrubberGenerator::OnGenerateAudio |
( |
float * |
OutAudio, |
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int32 |
NumSamples |
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) |
| |
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overridevirtual |
◆ SetGrainDurationRange()
| void Audio::FSoundWaveScrubberGenerator::SetGrainDurationRange |
( |
const FVector2D & |
InGrainDurationRange | ) |
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◆ SetIsScrubbing()
| void Audio::FSoundWaveScrubberGenerator::SetIsScrubbing |
( |
bool |
bInIsScrubbing | ) |
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◆ SetIsScrubbingWhileStationary()
| void Audio::FSoundWaveScrubberGenerator::SetIsScrubbingWhileStationary |
( |
bool |
bInScrubWhileStationary | ) |
|
◆ SetPlayheadTime()
| void Audio::FSoundWaveScrubberGenerator::SetPlayheadTime |
( |
float |
InPlayheadTimeSeconds | ) |
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The documentation for this class was generated from the following files: