UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Audio::ISoundWaveCloudStreamingFeature Class Referenceabstract

#include <ISoundWaveCloudStreaming.h>

+ Inheritance diagram for Audio::ISoundWaveCloudStreamingFeature:

Public Member Functions

virtual ~ISoundWaveCloudStreamingFeature ()=default
 
virtual FGuid GetPluginGUID () const =0
 
virtual bool CanOverrideFormat (const USoundWave *InWaveToOverride)=0
 
virtual FName GetOverrideFormatName (const USoundWave *InWaveToOverride)=0
 

Static Public Member Functions

static FName GetModularFeatureName ()
 

Constructor & Destructor Documentation

◆ ~ISoundWaveCloudStreamingFeature()

virtual Audio::ISoundWaveCloudStreamingFeature::~ISoundWaveCloudStreamingFeature ( )
virtualdefault

Member Function Documentation

◆ CanOverrideFormat()

virtual bool Audio::ISoundWaveCloudStreamingFeature::CanOverrideFormat ( const USoundWave InWaveToOverride)
pure virtual

Checks if the given sound wave can be turned into cloud streamable.

◆ GetModularFeatureName()

static FName Audio::ISoundWaveCloudStreamingFeature::GetModularFeatureName ( )
inlinestatic

◆ GetOverrideFormatName()

virtual FName Audio::ISoundWaveCloudStreamingFeature::GetOverrideFormatName ( const USoundWave InWaveToOverride)
pure virtual

Gets the format name to use when overriding the given sound wave for cloud streaming.

◆ GetPluginGUID()

virtual FGuid Audio::ISoundWaveCloudStreamingFeature::GetPluginGUID ( ) const
pure virtual

Returns the GUID of this plugin.


The documentation for this class was generated from the following file: