UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FFileDownload Class Reference
+ Inheritance diagram for BuildPatchServices::FFileDownload:

Public Member Functions

 FFileDownload (TArray< uint8 > InDataArray, bool bInSuccess)
 
virtual bool RequestSuccessful () const override
 
virtual bool ResponseSuccessful () const override
 
virtual int32 GetResponseCode () const override
 
virtual const TArray< uint8 > & GetData () const override
 
- Public Member Functions inherited from BuildPatchServices::IDownload
virtual ~IDownload ()
 

Constructor & Destructor Documentation

◆ FFileDownload()

BuildPatchServices::FFileDownload::FFileDownload ( TArray< uint8 InDataArray,
bool  bInSuccess 
)
inline

Member Function Documentation

◆ GetData()

virtual const TArray< uint8 > & BuildPatchServices::FFileDownload::GetData ( ) const
inlineoverridevirtual

Get a reference to the downloaded data held by this class.

Returns
reference to downloaded bytes.

Implements BuildPatchServices::IDownload.

◆ GetResponseCode()

virtual int32 BuildPatchServices::FFileDownload::GetResponseCode ( ) const
inlineoverridevirtual

Gets the response code, or INDEX_NONE if response failed.

Returns
the response code.

Implements BuildPatchServices::IDownload.

◆ RequestSuccessful()

virtual bool BuildPatchServices::FFileDownload::RequestSuccessful ( ) const
inlineoverridevirtual

Gets whether the request was successfully made.

Returns
true for success.

Implements BuildPatchServices::IDownload.

◆ ResponseSuccessful()

virtual bool BuildPatchServices::FFileDownload::ResponseSuccessful ( ) const
inlineoverridevirtual

Gets whether the response was received and indicated good status.

Returns
true for success.

Implements BuildPatchServices::IDownload.


The documentation for this class was generated from the following file: