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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MachineConfig.h>
Static Public Member Functions | |
| static IMachineConfig * | Create (const FString &LocalMachineConfigFile, bool bAlwaysFlushChanges) |
A factory for creating an IMachineConfig instance.
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static |
Creates an instance of IMachineConfig.
| LocalMachineConfigFile | The path to an ini file which should contain the per machine configuration data. |
| bAlwaysFlushChanges | If true, then we'll always flush changes straight to disk after saving values. |