UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchServices::FMachineConfigFactory Class Reference

#include <MachineConfig.h>

Static Public Member Functions

static IMachineConfigCreate (const FString &LocalMachineConfigFile, bool bAlwaysFlushChanges)
 

Detailed Description

A factory for creating an IMachineConfig instance.

Member Function Documentation

◆ Create()

IMachineConfig * BuildPatchServices::FMachineConfigFactory::Create ( const FString &  LocalMachineConfigFile,
bool  bAlwaysFlushChanges 
)
static

Creates an instance of IMachineConfig.

Parameters
LocalMachineConfigFileThe path to an ini file which should contain the per machine configuration data.
bAlwaysFlushChangesIf true, then we'll always flush changes straight to disk after saving values.
Returns
a pointer to the new IMachineConfig instance created.

The documentation for this class was generated from the following files: