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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SteeringSystem.h>
Inheritance diagram for Chaos::FAckermannSim:Public Member Functions | |
| FAckermannSim (const FSimpleSteeringConfig *SetupIn) | |
| void | GetLeftHingeLocations (FVector2D &OutC1, FVector2D &OutP, FVector2D &OutC2) |
| void | GetRightHingeLocations (FVector2D &OutC1, FVector2D &OutP, FVector2D &OutC2) |
| void | CalculateAkermannAngle (float Input, float &OutSteerLeft, float &OutSteerRight) |
| float | GetMaxAckermanAngle () |
Public Member Functions inherited from TVehicleSystem< FSimpleSteeringConfig > | |
| TVehicleSystem () | |
| TVehicleSystem (const FSimpleSteeringConfig *SetupIn) | |
| FSimpleSteeringConfig & | AccessSetup () |
| const FSimpleSteeringConfig & | Setup () const |
Additional Inherited Members | |
Public Attributes inherited from TVehicleSystem< FSimpleSteeringConfig > | |
| const FSimpleSteeringConfig * | SetupPtr |
| Chaos::FAckermannSim::FAckermannSim | ( | const FSimpleSteeringConfig * | SetupIn | ) |
| void Chaos::FAckermannSim::CalculateAkermannAngle | ( | float | Input, |
| float & | OutSteerLeft, | ||
| float & | OutSteerRight | ||
| ) |
| void Chaos::FAckermannSim::GetLeftHingeLocations | ( | FVector2D & | OutC1, |
| FVector2D & | OutP, | ||
| FVector2D & | OutC2 | ||
| ) |
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inline |
| void Chaos::FAckermannSim::GetRightHingeLocations | ( | FVector2D & | OutC1, |
| FVector2D & | OutP, | ||
| FVector2D & | OutC2 | ||
| ) |