UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FImplicitObjectInstanced Member List

This is the complete list of members for Chaos::FImplicitObjectInstanced, including all inherited members.

AccumulateAllImplicitObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) constChaos::FImplicitObjectinlinevirtual
AccumulateAllSerializableImplicitObjects(TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) constChaos::FImplicitObjectinlinevirtual
AddRef() constChaos::FChaosRefCountedObjectinline
AsA() constChaos::FImplicitObjectinline
AsA()Chaos::FImplicitObjectinline
AsAChecked() constChaos::FImplicitObjectinline
AsAChecked()Chaos::FImplicitObjectinline
bDoCollideChaos::FImplicitObjectprotected
bHasBoundingBoxChaos::FImplicitObjectprotected
bIsConvexChaos::FImplicitObjectprotected
bIsTrackedChaos::FImplicitObjectprotected
BoundingBox() constChaos::FImplicitObjectvirtual
CalculateTransformedBounds(const FRigidTransform3 &Transform) constChaos::FImplicitObjectinlinevirtual
CollisionTypeChaos::FImplicitObjectprotected
Copy() constChaos::FImplicitObjectinlinevirtual
CopyGeometry() constChaos::FImplicitObjectvirtual
CopyGeometryWithScale(const FVec3 &Scale) constChaos::FImplicitObjectvirtual
CopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
CountLeafObjectsInHierarchy() constChaos::FImplicitObjectinline
CountLeafObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
CountObjectsInHierarchy() constChaos::FImplicitObjectinline
CountObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
DChaos::FImplicitObjectstatic
DeepCopy() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometry() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometryWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
DeepCopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
Duplicate() constChaos::FImplicitObjectinlinevirtual
FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinline
FChaosRefCountedObject(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
FImplicitObject(int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)Chaos::FImplicitObject
FImplicitObject(const FImplicitObject &)=deleteChaos::FImplicitObject
FImplicitObject(FImplicitObject &&)=deleteChaos::FImplicitObject
FImplicitObjectInstanced(int32 Flags, EImplicitObjectType InType)Chaos::FImplicitObjectInstancedinline
FindAllIntersectingObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) constChaos::FImplicitObjectvirtual
FindClosestFaceAndVertices(const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) constChaos::FImplicitObjectinlinevirtual
FindClosestIntersection(const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindGeometryOpposingNormal(const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFace(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFaceScaled(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
GetCollisionType() constChaos::FImplicitObject
GetDoCollide() constChaos::FImplicitObjectinline
GetInnerObject() constChaos::FImplicitObjectInstancedinlinevirtual
GetInnerUnscaledNormal(const FVec3 &OuterNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetMargin() constChaos::FImplicitObjectinlinevirtual
GetMarginf() constChaos::FImplicitObjectinlinevirtual
GetMaterialIndex(uint32 HintIndex) constChaos::FImplicitObjectinlinevirtual
GetNestedType() constChaos::FImplicitObjectinlinevirtual
GetObject()Chaos::FImplicitObjectinline
GetObject() constChaos::FImplicitObjectinline
GetObjectChecked() constChaos::FImplicitObjectinline
GetObjectChecked()Chaos::FImplicitObjectinline
GetOffsetOfMargin()Chaos::FImplicitObjectinlinestatic
GetOffsetOfType()Chaos::FImplicitObjectinlinestatic
GetOuterScaledNormal(const FVec3 &InnerNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetRadius() constChaos::FImplicitObjectinlinevirtual
GetRadiusf() constChaos::FImplicitObjectinlinevirtual
GetRefCount() constChaos::FChaosRefCountedObjectinline
GetType() constChaos::FImplicitObject
GetTypeHash() const =0Chaos::FImplicitObjectpure virtual
GetTypeName() constChaos::FImplicitObjectinlinevirtual
GetTypeName(const EImplicitObjectType InType)Chaos::FImplicitObjectstatic
GetWindingOrder() constChaos::FImplicitObjectInstancedinline
HasBoundingBox() constChaos::FImplicitObjectinline
IsA() constChaos::FImplicitObjectinline
IsConvex() constChaos::FImplicitObjectinline
IsOverlappingBounds(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinline
IsOverlappingBoundsImpl(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinlinevirtual
IsPerformanceWarning() constChaos::FImplicitObjectinlinevirtual
IsUnderlyingMesh() constChaos::FImplicitObject
IsUnderlyingUnion() constChaos::FImplicitObject
IsValidGeometry() constChaos::FImplicitObjectvirtual
MakePersistent() constChaos::FChaosRefCountedObjectinline
MarginChaos::FImplicitObjectprotected
Normal(const FVec3 &x) constChaos::FImplicitObject
operator=(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
OuterMarginChaos::FImplicitObjectInstancedprotected
Overlap(const FVec3 &Point, const FReal Thickness) constChaos::FImplicitObjectinlinevirtual
PerformanceWarningAndSimplifaction()Chaos::FImplicitObjectinlinevirtual
PhiWithNormal(const FVec3 &x, FVec3 &Normal) const =0Chaos::FImplicitObjectpure virtual
PhiWithNormalScaled(const FVec3 &Pos, const FVec3 &Scale, FVec3 &Normal) constChaos::FImplicitObjectinlinevirtual
Raycast(const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) constChaos::FImplicitObjectinlinevirtual
Release() constChaos::FChaosRefCountedObjectinline
ScaleNormalizedHelper(const FVec3 &Normal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
SerializationFactory(FChaosArchive &Ar, FImplicitObject *Obj)Chaos::FImplicitObjectstatic
Serialize(FArchive &Ar)Chaos::FImplicitObjectinlinevirtual
Serialize(FChaosArchive &Ar)Chaos::FImplicitObjectvirtual
SerializeImp(FArchive &Ar)Chaos::FImplicitObject
SerializeLegacyHelper(FArchive &Ar, TUniquePtr< FImplicitObject > &Value)Chaos::FImplicitObjectstatic
SetCollisionType(EImplicitObjectType InCollisionType)Chaos::FImplicitObjectinline
SetConvex(const bool Convex=true)Chaos::FImplicitObjectinline
SetDoCollide(const bool Collide)Chaos::FImplicitObjectinline
SetMargin(FReal InMargin)Chaos::FImplicitObjectinlineprotected
SetMargin(FRealSingle InMargin)Chaos::FImplicitObjectinlineprotected
SignedDistance(const FVec3 &x) constChaos::FImplicitObject
StaticType()Chaos::FImplicitObjectinlinestatic
ToString() constChaos::FImplicitObjectinlinevirtual
Track(TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)Chaos::FImplicitObject
TType typedefChaos::FImplicitObject
TypeChaos::FImplicitObjectprotected
VisitLeafObjects(const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitLeafObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitObjects(const FImplicitHierarchyVisitorBool &Visitor) constChaos::FImplicitObjectinline
VisitObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitOverlappingLeafObjects(const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitOverlappingLeafObjectsImpl(const FAABB3 &LocalBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
~FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinlinevirtual
~FImplicitObject() overrideChaos::FImplicitObjectvirtual