UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FImplicitObjectUnionClustered Member List

This is the complete list of members for Chaos::FImplicitObjectUnionClustered, including all inherited members.

AccumulateAllImplicitObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) constChaos::FImplicitObjectUnioninlinevirtual
AccumulateAllSerializableImplicitObjects(TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) constChaos::FImplicitObjectinlinevirtual
AddRef() constChaos::FChaosRefCountedObjectinline
AsA() constChaos::FImplicitObjectinline
AsA()Chaos::FImplicitObjectinline
AsAChecked() constChaos::FImplicitObjectinline
AsAChecked()Chaos::FImplicitObjectinline
bDoCollideChaos::FImplicitObjectprotected
bHasBoundingBoxChaos::FImplicitObjectprotected
bIsConvexChaos::FImplicitObjectprotected
bIsTrackedChaos::FImplicitObjectprotected
BoundingBox() const overrideChaos::FImplicitObjectUnioninlinevirtual
BVHChaos::FImplicitObjectUnionprotected
CacheAllImplicitObjects()Chaos::FImplicitObjectUnioninlinevirtual
CalculateTransformedBounds(const FRigidTransform3 &Transform) constChaos::FImplicitObjectinlinevirtual
CheckNotLocked() constChaos::FImplicitObjectUnionprotected
CollisionTypeChaos::FImplicitObjectprotected
Combine(TArray< TUniquePtr< FImplicitObject > > &Objects)Chaos::FImplicitObjectUnioninline
Combine(TArray< Chaos::FImplicitObjectPtr > &Objects)Chaos::FImplicitObjectUnion
Copy() constChaos::FImplicitObjectinlinevirtual
CopyGeometry() constChaos::FImplicitObjectUnionvirtual
CopyGeometryWithScale(const FVec3 &Scale) const overrideChaos::FImplicitObjectUnionvirtual
CopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
CountLeafObjectsInHierarchy() constChaos::FImplicitObjectinline
CountLeafObjectsInHierarchyImpl() const override finalChaos::FImplicitObjectUnionprotectedvirtual
CountObjectsInHierarchy() constChaos::FImplicitObjectinline
CountObjectsInHierarchyImpl() const override finalChaos::FImplicitObjectUnionprotectedvirtual
CreateBVH()Chaos::FImplicitObjectUnionprotected
DChaos::FImplicitObjectstatic
DeepCopy() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometry() constChaos::FImplicitObjectUnionvirtual
DeepCopyGeometryWithScale(const FVec3 &Scale) const overrideChaos::FImplicitObjectUnionvirtual
DeepCopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
DestroyBVH()Chaos::FImplicitObjectUnionprotected
Duplicate() constChaos::FImplicitObjectinlinevirtual
FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinline
FChaosRefCountedObject(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
FImplicitObjectChaos::FImplicitObjectUnionprotected
Chaos::FImplicitObject::FImplicitObject(int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)Chaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(const FImplicitObject &)=deleteChaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(FImplicitObject &&)=deleteChaos::FImplicitObject
FImplicitObjectUnion(TArray< TUniquePtr< FImplicitObject > > &&Objects)Chaos::FImplicitObjectUnion
FImplicitObjectUnion(TArray< Chaos::FImplicitObjectPtr > &&Objects)Chaos::FImplicitObjectUnion
FImplicitObjectUnion(const FImplicitObjectUnion &Other)=deleteChaos::FImplicitObjectUnion
FImplicitObjectUnion(FImplicitObjectUnion &&Other)Chaos::FImplicitObjectUnion
FImplicitObjectUnion()Chaos::FImplicitObjectUnionprotected
FImplicitObjectUnionClustered()Chaos::FImplicitObjectUnionClustered
FImplicitObjectUnionClustered(TArray< Chaos::FImplicitObjectPtr > &&Objects, const TArray< FPBDRigidParticleHandle * > &OriginalParticleLookupHack=TArray< FPBDRigidParticleHandle * >())Chaos::FImplicitObjectUnionClustered
FImplicitObjectUnionClustered(const FImplicitObjectUnionClustered &Other)=deleteChaos::FImplicitObjectUnionClustered
FImplicitObjectUnionClustered(FImplicitObjectUnionClustered &&Other)Chaos::FImplicitObjectUnionClustered
FindAllIntersectingChildren(const FAABB3 &LocalBounds) constChaos::FImplicitObjectUnionClustered
FindAllIntersectingClusteredObjects(TArray< FLargeUnionClusteredImplicitInfo > &Out, const FAABB3 &LocalBounds) constChaos::FImplicitObjectUnionClusteredinline
FindAllIntersectingObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) constChaos::FImplicitObjectUnionvirtual
FindClosestFaceAndVertices(const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) constChaos::FImplicitObjectinlinevirtual
FindClosestIntersection(const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) constChaos::FImplicitObject
FindClosestIntersectionImp(const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) const overrideChaos::FImplicitObjectUnioninlineprotectedvirtual
FindDeepestIntersection(const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindGeometryOpposingNormal(const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFace(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFaceScaled(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
FindParticleForImplicitObject(const FImplicitObject *Object) constChaos::FImplicitObjectUnionClustered
FlagsChaos::FImplicitObjectUnionprotected
ForEachObject(TFunctionRef< bool(const FImplicitObject &, const FRigidTransform3 &)> Lambda) constChaos::FImplicitObjectUnion
GetBVH() constChaos::FImplicitObjectUnioninline
GetChildSimplicial(const int32 ChildIndex) constChaos::FImplicitObjectUnionClustered
GetCollisionType() constChaos::FImplicitObject
GetDoCollide() constChaos::FImplicitObjectinline
GetInnerUnscaledNormal(const FVec3 &OuterNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetMargin() constChaos::FImplicitObjectinlinevirtual
GetMarginf() constChaos::FImplicitObjectinlinevirtual
GetMaterialIndex(uint32 HintIndex) constChaos::FImplicitObjectinlinevirtual
GetNestedType() constChaos::FImplicitObjectinlinevirtual
GetNumLeafObjects() constChaos::FImplicitObjectUnioninline
GetNumRootObjects() constChaos::FImplicitObjectUnioninline
GetObject()Chaos::FImplicitObjectinline
GetObject() constChaos::FImplicitObjectinline
GetObjectChecked() constChaos::FImplicitObjectinline
GetObjectChecked()Chaos::FImplicitObjectinline
GetObjects() constChaos::FImplicitObjectUnioninline
GetObjects()Chaos::FImplicitObjectUnioninline
GetOffsetOfMargin()Chaos::FImplicitObjectinlinestatic
GetOffsetOfType()Chaos::FImplicitObjectinlinestatic
GetOuterScaledNormal(const FVec3 &InnerNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetRadius() constChaos::FImplicitObjectinlinevirtual
GetRadiusf() constChaos::FImplicitObjectinlinevirtual
GetRefCount() constChaos::FChaosRefCountedObjectinline
GetType() constChaos::FImplicitObject
GetTypeHash() const overrideChaos::FImplicitObjectUnioninlinevirtual
GetTypeName() constChaos::FImplicitObjectUnioninlinevirtual
GetTypeName(const EImplicitObjectType InType)Chaos::FImplicitObjectUnionstatic
HasBoundingBox() constChaos::FImplicitObjectinline
HasValidBVH() constChaos::FImplicitObjectUnionprotected
IsA() constChaos::FImplicitObjectinline
IsConvex() constChaos::FImplicitObjectinline
IsLocked() constChaos::FImplicitObjectUnioninline
IsOverlappingBounds(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinline
IsOverlappingBoundsImpl(const FAABB3 &LocalBounds) const override finalChaos::FImplicitObjectUnionprotectedvirtual
IsPerformanceWarning() constChaos::FImplicitObjectinlinevirtual
IsUnderlyingMesh() constChaos::FImplicitObject
IsUnderlyingUnion() constChaos::FImplicitObject
IsValidGeometry() constChaos::FImplicitObjectUnioninlinevirtual
LegacySerializeBVH(FChaosArchive &Ar)Chaos::FImplicitObjectUnionprotected
MakePersistent() constChaos::FChaosRefCountedObjectinline
MarginChaos::FImplicitObjectprotected
MLocalBoundingBoxChaos::FImplicitObjectUnionprotected
MObjectsChaos::FImplicitObjectUnionprotected
Normal(const FVec3 &x) constChaos::FImplicitObject
NumLeafObjectsChaos::FImplicitObjectUnionprotected
operator=(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
Overlap(const FVec3 &Point, const FReal Thickness) const overrideChaos::FImplicitObjectUnioninlinevirtual
PerformanceWarningAndSimplifaction()Chaos::FImplicitObjectinlinevirtual
PhiWithNormal(const FVec3 &x, FVec3 &Normal) const overrideChaos::FImplicitObjectUnioninlinevirtual
PhiWithNormalScaled(const FVec3 &Pos, const FVec3 &Scale, FVec3 &Normal) constChaos::FImplicitObjectinlinevirtual
Raycast(const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) const overrideChaos::FImplicitObjectUnioninlinevirtual
RebuildBVH()Chaos::FImplicitObjectUnionprotected
Release() constChaos::FChaosRefCountedObjectinline
RemoveAt(int32 RemoveIndex)Chaos::FImplicitObjectUnion
RemoveAtSortedIndices(const TArrayView< const int32 > &InIndices)Chaos::FImplicitObjectUnion
ScaleNormalizedHelper(const FVec3 &Normal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
SerializationFactory(FChaosArchive &Ar, FImplicitObject *Obj)Chaos::FImplicitObjectstatic
Serialize(FChaosArchive &Ar) overrideChaos::FImplicitObjectUnionvirtual
Chaos::FImplicitObject::Serialize(FArchive &Ar)Chaos::FImplicitObjectinlinevirtual
SerializeImp(FArchive &Ar)Chaos::FImplicitObject
SerializeLegacyHelper(FArchive &Ar, TUniquePtr< FImplicitObject > &Value)Chaos::FImplicitObjectstatic
SetAllowBVH(const bool bInAllowBVH)Chaos::FImplicitObjectUnioninline
SetCollisionType(EImplicitObjectType InCollisionType)Chaos::FImplicitObjectinline
SetConvex(const bool Convex=true)Chaos::FImplicitObjectinline
SetDoCollide(const bool Collide)Chaos::FImplicitObjectinline
SetLocked(const bool bInLocked)Chaos::FImplicitObjectUnioninline
SetLockedRecursive(const bool bInLocked)Chaos::FImplicitObjectUnioninline
SetMargin(FReal InMargin)Chaos::FImplicitObjectinlineprotected
SetMargin(FRealSingle InMargin)Chaos::FImplicitObjectinlineprotected
SetNumLeafObjects(const int32 InNumLeafObjects)Chaos::FImplicitObjectUnionprotected
SignedDistance(const FVec3 &x) constChaos::FImplicitObject
StaticType()Chaos::FImplicitObjectUnionClusteredinlinestatic
ToString() constChaos::FImplicitObjectinlinevirtual
Track(TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)Chaos::FImplicitObject
TType typedefChaos::FImplicitObject
TypeChaos::FImplicitObjectprotected
VisitLeafObjects(const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitLeafObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const override finalChaos::FImplicitObjectUnionprotectedvirtual
VisitObjects(const FImplicitHierarchyVisitorBool &Visitor) constChaos::FImplicitObjectinline
VisitObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) const override finalChaos::FImplicitObjectUnionprotectedvirtual
VisitOverlappingLeafObjects(const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitOverlappingLeafObjectsImpl(const FAABB3 &LocalBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const override finalChaos::FImplicitObjectUnionprotectedvirtual
~FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinlinevirtual
~FImplicitObject() overrideChaos::FImplicitObjectvirtual
~FImplicitObjectUnion()Chaos::FImplicitObjectUnionvirtual
~FImplicitObjectUnionClustered()=defaultChaos::FImplicitObjectUnionClusteredvirtual