UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FLevelSet Member List

This is the complete list of members for Chaos::FLevelSet, including all inherited members.

AccumulateAllImplicitObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) constChaos::FImplicitObjectinlinevirtual
AccumulateAllSerializableImplicitObjects(TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) constChaos::FImplicitObjectinlinevirtual
AddRef() constChaos::FChaosRefCountedObjectinline
ApproximateNegativeMaterial() constChaos::FLevelSetinline
AsA() constChaos::FImplicitObjectinline
AsA()Chaos::FImplicitObjectinline
AsAChecked() constChaos::FImplicitObjectinline
AsAChecked()Chaos::FImplicitObjectinline
bDoCollideChaos::FImplicitObjectprotected
bHasBoundingBoxChaos::FImplicitObjectprotected
bIsConvexChaos::FImplicitObjectprotected
bIsTrackedChaos::FImplicitObjectprotected
BoundingBox() const overrideChaos::FLevelSetinlinevirtual
CalculateTransformedBounds(const FRigidTransform3 &Transform) constChaos::FImplicitObjectinlinevirtual
CheckData(FErrorReporter &ErrorReporter, const FParticles &InParticles, const FTriangleMesh &Mesh, const TArray< FVec3 > &Normals)Chaos::FLevelSet
CollisionTypeChaos::FImplicitObjectprotected
ComputeLevelSetError(const FParticles &InParticles, const TArray< FVec3 > &Normals, const FTriangleMesh &Mesh, FReal &AngleError, FReal &MaxDistError)Chaos::FLevelSet
ComputeMassProperties(FReal &OutVolume, FVec3 &OutCOM, FMatrix33 &OutInertia, FRotation3 &OutRotationOfMass) constChaos::FLevelSet
Copy() constChaos::FImplicitObjectinlinevirtual
CopyGeometry() const overrideChaos::FLevelSetvirtual
CopyGeometryWithScale(const FVec3 &Scale) const overrideChaos::FLevelSetvirtual
CopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
CountLeafObjectsInHierarchy() constChaos::FImplicitObjectinline
CountLeafObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
CountObjectsInHierarchy() constChaos::FImplicitObjectinline
CountObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
DChaos::FImplicitObjectstatic
DeepCopy() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometry() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometryWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
DeepCopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
Duplicate() constChaos::FImplicitObjectinlinevirtual
FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinline
FChaosRefCountedObject(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
Chaos::FImplicitObject::FImplicitObject(int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)Chaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(const FImplicitObject &)=deleteChaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(FImplicitObject &&)=deleteChaos::FImplicitObject
FindAllIntersectingObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) constChaos::FImplicitObjectvirtual
FindClosestFaceAndVertices(const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) constChaos::FImplicitObjectinlinevirtual
FindClosestIntersection(const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindGeometryOpposingNormal(const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFace(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFaceScaled(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
FLevelSet(FErrorReporter &ErrorReporter, const TUniformGrid< FReal, 3 > &InGrid, const FParticles &InParticles, const FTriangleMesh &Mesh, const int32 BandWidth=0)Chaos::FLevelSet
FLevelSet(FErrorReporter &ErrorReporter, const TUniformGrid< FReal, 3 > &InGrid, const FImplicitObject &InObject, const int32 BandWidth=0, const bool bUseObjectPhi=false)Chaos::FLevelSet
FLevelSet(TUniformGrid< FReal, 3 > &&Grid, TArrayND< FReal, 3 > &&Phi, int32 BandWidth)Chaos::FLevelSet
FLevelSet(const FLevelSet &Other)=deleteChaos::FLevelSet
FLevelSet(FLevelSet &&Other)Chaos::FLevelSet
GetCollisionType() constChaos::FImplicitObject
GetDoCollide() constChaos::FImplicitObjectinline
GetGrid() constChaos::FLevelSetinline
GetInnerUnscaledNormal(const FVec3 &OuterNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetInteriorCells(TArray< TVec3< int32 > > &InteriorCells, const FReal InteriorThreshold) constChaos::FLevelSet
GetMargin() constChaos::FImplicitObjectinlinevirtual
GetMarginf() constChaos::FImplicitObjectinlinevirtual
GetMaterialIndex(uint32 HintIndex) constChaos::FImplicitObjectinlinevirtual
GetNestedType() constChaos::FImplicitObjectinlinevirtual
GetNormalsArray() constChaos::FLevelSetinline
GetObject()Chaos::FImplicitObjectinline
GetObject() constChaos::FImplicitObjectinline
GetObjectChecked() constChaos::FImplicitObjectinline
GetObjectChecked()Chaos::FImplicitObjectinline
GetOffsetOfMargin()Chaos::FImplicitObjectinlinestatic
GetOffsetOfType()Chaos::FImplicitObjectinlinestatic
GetOuterScaledNormal(const FVec3 &InnerNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetPhiArray() constChaos::FLevelSetinline
GetRadius() constChaos::FImplicitObjectinlinevirtual
GetRadiusf() constChaos::FImplicitObjectinlinevirtual
GetRefCount() constChaos::FChaosRefCountedObjectinline
GetType() constChaos::FImplicitObject
GetTypeHash() const overrideChaos::FLevelSetinlinevirtual
GetTypeName() constChaos::FImplicitObjectinlinevirtual
GetTypeName(const EImplicitObjectType InType)Chaos::FImplicitObjectstatic
GetZeroIsosurfaceGridCellFaces(TArray< FVector3f > &Vertices, TArray< FIntVector > &Tris) constChaos::FLevelSet
HasBoundingBox() constChaos::FImplicitObjectinline
IsA() constChaos::FImplicitObjectinline
IsConvex() constChaos::FImplicitObjectinline
IsOverlappingBounds(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinline
IsOverlappingBoundsImpl(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinlinevirtual
IsPerformanceWarning() constChaos::FImplicitObjectinlinevirtual
IsUnderlyingMesh() constChaos::FImplicitObject
IsUnderlyingUnion() constChaos::FImplicitObject
IsValidGeometry() constChaos::FImplicitObjectvirtual
MakePersistent() constChaos::FChaosRefCountedObjectinline
MarginChaos::FImplicitObjectprotected
Normal(const FVec3 &x) constChaos::FImplicitObject
operator=(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
OutputDebugData(FErrorReporter &ErrorReporter, const FParticles &InParticles, const TArray< FVec3 > &Normals, const FTriangleMesh &Mesh, const FString FileName)Chaos::FLevelSet
Overlap(const FVec3 &Point, const FReal Thickness) constChaos::FImplicitObjectinlinevirtual
OverlapGeom(const FSphere &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const FCapsule &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const FConvex &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeom(const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
OverlapGeomImp(const QueryGeomType &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) constChaos::FLevelSet
PerformanceWarningAndSimplifaction()Chaos::FImplicitObjectinlinevirtual
PhiWithNormal(const FVec3 &x, FVec3 &Normal) const overrideChaos::FLevelSetvirtual
PhiWithNormalScaled(const FVec3 &Pos, const FVec3 &Scale, FVec3 &Normal) constChaos::FImplicitObjectinlinevirtual
Raycast(const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) constChaos::FImplicitObjectinlinevirtual
Release() constChaos::FChaosRefCountedObjectinline
ScaleNormalizedHelper(const FVec3 &Normal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
SerializationFactory(FChaosArchive &Ar, FImplicitObject *Obj)Chaos::FImplicitObjectstatic
Serialize(FChaosArchive &Ar) overrideChaos::FLevelSetinlinevirtual
Serialize(FArchive &Ar) overrideChaos::FLevelSetinlinevirtual
SerializeImp(FArchive &Ar)Chaos::FLevelSetinline
SerializeLegacyHelper(FArchive &Ar, TUniquePtr< FImplicitObject > &Value)Chaos::FImplicitObjectstatic
SetCollisionType(EImplicitObjectType InCollisionType)Chaos::FImplicitObjectinline
SetConvex(const bool Convex=true)Chaos::FImplicitObjectinline
SetDoCollide(const bool Collide)Chaos::FImplicitObjectinline
SetMargin(FReal InMargin)Chaos::FImplicitObjectinlineprotected
SetMargin(FRealSingle InMargin)Chaos::FImplicitObjectinlineprotected
Shrink(const FReal Value)Chaos::FLevelSetinline
SignedDistance(const FVec3 &x) constChaos::FLevelSet
SignedDistance(const FVec3 &x) constChaos::FLevelSet
StaticType()Chaos::FLevelSetinlinestatic
SweepGeom(const FSphere &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const FCapsule &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const FConvex &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeom(const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness=0, const bool bComputeMTD=false) constChaos::FLevelSet
SweepGeomImp(const QueryGeomType &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, const FReal Thickness, const bool bComputeMTD) constChaos::FLevelSet
ToString() constChaos::FImplicitObjectinlinevirtual
Track(TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)Chaos::FImplicitObject
TType typedefChaos::FImplicitObject
TypeChaos::FImplicitObjectprotected
VisitLeafObjects(const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitLeafObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitObjects(const FImplicitHierarchyVisitorBool &Visitor) constChaos::FImplicitObjectinline
VisitObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitOverlappingLeafObjects(const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitOverlappingLeafObjectsImpl(const FAABB3 &LocalBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
~FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinlinevirtual
~FImplicitObject() overrideChaos::FImplicitObjectvirtual
~FLevelSet()Chaos::FLevelSetvirtual