UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FMLLevelSet Member List

This is the complete list of members for Chaos::FMLLevelSet, including all inherited members.

AccumulateAllImplicitObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) constChaos::FImplicitObjectinlinevirtual
AccumulateAllSerializableImplicitObjects(TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) constChaos::FImplicitObjectinlinevirtual
AddRef() constChaos::FChaosRefCountedObjectinline
AsA() constChaos::FImplicitObjectinline
AsA()Chaos::FImplicitObjectinline
AsAChecked() constChaos::FImplicitObjectinline
AsAChecked()Chaos::FImplicitObjectinline
BatchPhiWithNormal(const TConstArrayView< Softs::FPAndInvM > PAndInvMArray, const Softs::FSolverRigidTransform3 &SolverToThis, TArray< Softs::FSolverReal > &OutBatchPhis, TArray< Softs::FSolverVec3 > &OutBatchNormals, const Chaos::Softs::FSolverReal CollisionThickness, const int32 MLLevelsetThread, const int32 BatchBegin, const int32 BatchEnd) constChaos::FMLLevelSet
bDoCollideChaos::FImplicitObjectprotected
bHasBoundingBoxChaos::FImplicitObjectprotected
bIsConvexChaos::FImplicitObjectprotected
bIsTrackedChaos::FImplicitObjectprotected
BoundingBox() const overrideChaos::FMLLevelSetinlinevirtual
CalculateTransformedBounds(const FRigidTransform3 &Transform) constChaos::FImplicitObjectinlinevirtual
CollisionTypeChaos::FImplicitObjectprotected
Copy() constChaos::FImplicitObjectinlinevirtual
CopyGeometry() const overrideChaos::FMLLevelSetvirtual
CopyGeometryWithScale(const FVec3 &Scale) const overrideChaos::FMLLevelSetvirtual
CopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
CountLeafObjectsInHierarchy() constChaos::FImplicitObjectinline
CountLeafObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
CountObjectsInHierarchy() constChaos::FImplicitObjectinline
CountObjectsInHierarchyImpl() constChaos::FImplicitObjectinlinevirtual
CreatePhiFromMLModel()Chaos::FMLLevelSet
DChaos::FImplicitObjectstatic
DeepCopy() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometry() constChaos::FImplicitObjectinlinevirtual
DeepCopyGeometryWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
DeepCopyWithScale(const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
Duplicate() constChaos::FImplicitObjectinlinevirtual
FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinline
FChaosRefCountedObject(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
Chaos::FImplicitObject::FImplicitObject(int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)Chaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(const FImplicitObject &)=deleteChaos::FImplicitObject
Chaos::FImplicitObject::FImplicitObject(FImplicitObject &&)=deleteChaos::FImplicitObject
FindAllIntersectingObjects(TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) constChaos::FImplicitObjectvirtual
FindClosestFaceAndVertices(const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) constChaos::FImplicitObjectinlinevirtual
FindClosestIntersection(const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindDeepestIntersection(const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) constChaos::FImplicitObject
FindGeometryOpposingNormal(const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFace(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) constChaos::FImplicitObjectinlinevirtual
FindMostOpposingFaceScaled(const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) constChaos::FImplicitObjectinlinevirtual
FMLLevelSet(FMLLevelSetImportData &&MLLevelSetImportData)Chaos::FMLLevelSet
FMLLevelSet(const FMLLevelSet &Other)=deleteChaos::FMLLevelSet
FMLLevelSet(FMLLevelSet &&Other)Chaos::FMLLevelSet
GetActiveBoneNames() constChaos::FMLLevelSetinline
GetCollisionType() constChaos::FImplicitObject
GetDoCollide() constChaos::FImplicitObjectinline
GetGrid() constChaos::FMLLevelSetinline
GetInnerUnscaledNormal(const FVec3 &OuterNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetInteriorCells(TArray< TVec3< int32 > > &InteriorCells, const FReal InteriorThreshold) constChaos::FMLLevelSet
GetMargin() constChaos::FImplicitObjectinlinevirtual
GetMarginf() constChaos::FImplicitObjectinlinevirtual
GetMaterialIndex(uint32 HintIndex) constChaos::FImplicitObjectinlinevirtual
GetNestedType() constChaos::FImplicitObjectinlinevirtual
GetNumberOfActiveBones() constChaos::FMLLevelSetinline
GetObject()Chaos::FImplicitObjectinline
GetObject() constChaos::FImplicitObjectinline
GetObjectChecked() constChaos::FImplicitObjectinline
GetObjectChecked()Chaos::FImplicitObjectinline
GetOffsetOfMargin()Chaos::FImplicitObjectinlinestatic
GetOffsetOfType()Chaos::FImplicitObjectinlinestatic
GetOuterScaledNormal(const FVec3 &InnerNormal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
GetPhiArray() constChaos::FMLLevelSetinline
GetRadius() constChaos::FImplicitObjectinlinevirtual
GetRadiusf() constChaos::FImplicitObjectinlinevirtual
GetRefCount() constChaos::FChaosRefCountedObjectinline
GetTrainingGridMin() constChaos::FMLLevelSetinline
GetTrainingGridVector(int32 Index) constChaos::FMLLevelSetinline
GetType() constChaos::FImplicitObject
GetTypeHash() const overrideChaos::FMLLevelSetinlinevirtual
GetTypeName() constChaos::FImplicitObjectinlinevirtual
GetTypeName(const EImplicitObjectType InType)Chaos::FImplicitObjectstatic
GetZeroIsosurfaceGridCellFaces(TArray< FVector3f > &Vertices, TArray< FIntVector > &Tris) constChaos::FMLLevelSet
HasBoundingBox() constChaos::FImplicitObjectinline
IsA() constChaos::FImplicitObjectinline
IsConvex() constChaos::FImplicitObjectinline
IsOverlappingBounds(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinline
IsOverlappingBoundsImpl(const FAABB3 &LocalBounds) constChaos::FImplicitObjectinlinevirtual
IsPerformanceWarning() constChaos::FImplicitObjectinlinevirtual
IsUnderlyingMesh() constChaos::FImplicitObject
IsUnderlyingUnion() constChaos::FImplicitObject
IsValidGeometry() constChaos::FImplicitObjectvirtual
MakePersistent() constChaos::FChaosRefCountedObjectinline
MarginChaos::FImplicitObjectprotected
Normal(const FVec3 &x) constChaos::FImplicitObject
operator=(const FChaosRefCountedObject &Rhs)=deleteChaos::FChaosRefCountedObject
Overlap(const FVec3 &Point, const FReal Thickness) constChaos::FImplicitObjectinlinevirtual
PerformanceWarningAndSimplifaction()Chaos::FImplicitObjectinlinevirtual
PhiWithNormal(const FVec3 &x, FVec3 &Normal) const overrideChaos::FMLLevelSetvirtual
PhiWithNormalScaled(const FVec3 &Pos, const FVec3 &Scale, FVec3 &Normal) constChaos::FImplicitObjectinlinevirtual
Raycast(const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) constChaos::FImplicitObjectinlinevirtual
Release() constChaos::FChaosRefCountedObjectinline
ScaleNormalizedHelper(const FVec3 &Normal, const FVec3 &Scale)Chaos::FImplicitObjectinlineprotectedstatic
SerializationFactory(FChaosArchive &Ar, FImplicitObject *Obj)Chaos::FImplicitObjectstatic
Serialize(FChaosArchive &Ar) overrideChaos::FMLLevelSetinlinevirtual
Serialize(FArchive &Ar) overrideChaos::FMLLevelSetinlinevirtual
SerializeImp(FArchive &Ar)Chaos::FMLLevelSetinline
SerializeLegacyHelper(FArchive &Ar, TUniquePtr< FImplicitObject > &Value)Chaos::FImplicitObjectstatic
SetCollisionType(EImplicitObjectType InCollisionType)Chaos::FImplicitObjectinline
SetConvex(const bool Convex=true)Chaos::FImplicitObjectinline
SetDoCollide(const bool Collide)Chaos::FImplicitObjectinline
SetMargin(FReal InMargin)Chaos::FImplicitObjectinlineprotected
SetMargin(FRealSingle InMargin)Chaos::FImplicitObjectinlineprotected
SignedDistance(const FVec3 &x) constChaos::FMLLevelSet
StaticType()Chaos::FMLLevelSetinlinestatic
ToString() constChaos::FImplicitObjectinlinevirtual
Track(TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)Chaos::FImplicitObject
TType typedefChaos::FImplicitObject
TypeChaos::FImplicitObjectprotected
UpdateActiveBonesRelativeTransforms(TArray< FTransform > &InActiveBonesRelativeTransforms)Chaos::FMLLevelSet
UpdateActiveBonesRelativeTransformsAndUpdateDebugPhi(TArray< FTransform > &InActiveBonesRelativeTransforms)Chaos::FMLLevelSet
UpdateNeuralInferencesNumber(const int32 InNeuralInferencesNumber)Chaos::FMLLevelSet
VisitLeafObjects(const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitLeafObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitObjects(const FImplicitHierarchyVisitorBool &Visitor) constChaos::FImplicitObjectinline
VisitObjectsImpl(const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
VisitOverlappingLeafObjects(const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) constChaos::FImplicitObjectinline
VisitOverlappingLeafObjectsImpl(const FAABB3 &LocalBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) constChaos::FImplicitObjectinlinevirtual
~FChaosRefCountedObject()Chaos::FChaosRefCountedObjectinlinevirtual
~FImplicitObject() overrideChaos::FImplicitObjectvirtual
~FMLLevelSet()Chaos::FMLLevelSetvirtual