UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FParticleMassProps Class Reference

#include <ParticleDirtyFlags.h>

Public Member Functions

void Serialize (FChaosArchive &Ar)
 
template<typename TOther >
void CopyFrom (const TOther &Other)
 
template<typename TOther >
bool IsEqual (const TOther &Other) const
 
bool operator== (const FParticleMassProps &Other) const
 
const FVec3CenterOfMass () const
 
void SetCenterOfMass (const FVec3 &InCenterOfMass)
 
const FRotation3RotationOfMass () const
 
void SetRotationOfMass (const FRotation3 &InRotationOfMass)
 
const TVec3< FRealSingle > & I () const
 
void SetI (const TVec3< FRealSingle > &InI)
 
const TVec3< FRealSingle > & InvI () const
 
void SetInvI (const TVec3< FRealSingle > &InInvI)
 
FReal M () const
 
void SetM (FReal InM)
 
FReal InvM () const
 
void SetInvM (FReal InInvM)
 

Member Function Documentation

◆ CenterOfMass()

const FVec3 & Chaos::FParticleMassProps::CenterOfMass ( ) const
inline

◆ CopyFrom()

template<typename TOther >
void Chaos::FParticleMassProps::CopyFrom ( const TOther Other)
inline

◆ I()

const TVec3< FRealSingle > & Chaos::FParticleMassProps::I ( ) const
inline

◆ InvI()

const TVec3< FRealSingle > & Chaos::FParticleMassProps::InvI ( ) const
inline

◆ InvM()

FReal Chaos::FParticleMassProps::InvM ( ) const
inline

◆ IsEqual()

template<typename TOther >
bool Chaos::FParticleMassProps::IsEqual ( const TOther Other) const
inline

◆ M()

FReal Chaos::FParticleMassProps::M ( ) const
inline

◆ operator==()

bool Chaos::FParticleMassProps::operator== ( const FParticleMassProps Other) const
inline

◆ RotationOfMass()

const FRotation3 & Chaos::FParticleMassProps::RotationOfMass ( ) const
inline

◆ Serialize()

void Chaos::FParticleMassProps::Serialize ( FChaosArchive Ar)
inline

◆ SetCenterOfMass()

void Chaos::FParticleMassProps::SetCenterOfMass ( const FVec3 InCenterOfMass)
inline

◆ SetI()

void Chaos::FParticleMassProps::SetI ( const TVec3< FRealSingle > &  InI)
inline

◆ SetInvI()

void Chaos::FParticleMassProps::SetInvI ( const TVec3< FRealSingle > &  InInvI)
inline

◆ SetInvM()

void Chaos::FParticleMassProps::SetInvM ( FReal  InInvM)
inline

◆ SetM()

void Chaos::FParticleMassProps::SetM ( FReal  InM)
inline

◆ SetRotationOfMass()

void Chaos::FParticleMassProps::SetRotationOfMass ( const FRotation3 InRotationOfMass)
inline

The documentation for this class was generated from the following file: