UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FParticlePositionRotation Class Reference

#include <ParticleDirtyFlags.h>

Public Member Functions

void Serialize (FChaosArchive &Ar)
 
template<typename TOther >
void CopyFrom (const TOther &Other)
 
template<typename TOther >
bool IsEqual (const TOther &Other) const
 
bool operator== (const FParticlePositionRotation &Other) const
 
const FVec3X () const
 
const FVec3GetX () const
 
void SetX (const FVec3 &InX)
 
const FRotation3 R () const
 
const FRotation3 GetR () const
 
void SetR (const FRotation3 &InR)
 

Member Function Documentation

◆ CopyFrom()

template<typename TOther >
void Chaos::FParticlePositionRotation::CopyFrom ( const TOther Other)
inline

◆ GetR()

const FRotation3 Chaos::FParticlePositionRotation::GetR ( ) const
inline

◆ GetX()

const FVec3 & Chaos::FParticlePositionRotation::GetX ( ) const
inline

◆ IsEqual()

template<typename TOther >
bool Chaos::FParticlePositionRotation::IsEqual ( const TOther Other) const
inline

◆ operator==()

bool Chaos::FParticlePositionRotation::operator== ( const FParticlePositionRotation Other) const
inline

◆ R()

const FRotation3 Chaos::FParticlePositionRotation::R ( ) const
inline

◆ Serialize()

void Chaos::FParticlePositionRotation::Serialize ( FChaosArchive Ar)
inline

◆ SetR()

void Chaos::FParticlePositionRotation::SetR ( const FRotation3 InR)
inline

◆ SetX()

void Chaos::FParticlePositionRotation::SetX ( const FVec3 InX)
inline

◆ X()

const FVec3 & Chaos::FParticlePositionRotation::X ( ) const
inline

The documentation for this class was generated from the following file: