#include <ParticleDirtyFlags.h>
◆ CopyFrom()
| void Chaos::FParticlePositionRotation::CopyFrom |
( |
const TOther & |
Other | ) |
|
|
inline |
◆ GetR()
| const FRotation3 Chaos::FParticlePositionRotation::GetR |
( |
| ) |
const |
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inline |
◆ GetX()
| const FVec3 & Chaos::FParticlePositionRotation::GetX |
( |
| ) |
const |
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inline |
◆ IsEqual()
| bool Chaos::FParticlePositionRotation::IsEqual |
( |
const TOther & |
Other | ) |
const |
|
inline |
◆ operator==()
◆ R()
| const FRotation3 Chaos::FParticlePositionRotation::R |
( |
| ) |
const |
|
inline |
◆ Serialize()
◆ SetR()
◆ SetX()
| void Chaos::FParticlePositionRotation::SetX |
( |
const FVec3 & |
InX | ) |
|
|
inline |
◆ X()
| const FVec3 & Chaos::FParticlePositionRotation::X |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: