UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FParticleVelocities Class Reference

#include <ParticleDirtyFlags.h>

Public Member Functions

void Serialize (FChaosArchive &Ar)
 
template<typename TOther >
void CopyFrom (const TOther &Other)
 
template<typename TOther >
bool IsEqual (const TOther &Other) const
 
bool operator== (const FParticleVelocities &Other) const
 
const FVec3 V () const
 
const FVec3 GetV () const
 
void SetV (const FVec3 &V)
 
const FVec3 W () const
 
const FVec3 GetW () const
 
void SetW (const FVec3 &W)
 

Member Function Documentation

◆ CopyFrom()

template<typename TOther >
void Chaos::FParticleVelocities::CopyFrom ( const TOther Other)
inline

◆ GetV()

const FVec3 Chaos::FParticleVelocities::GetV ( ) const
inline

◆ GetW()

const FVec3 Chaos::FParticleVelocities::GetW ( ) const
inline

◆ IsEqual()

template<typename TOther >
bool Chaos::FParticleVelocities::IsEqual ( const TOther Other) const
inline

◆ operator==()

bool Chaos::FParticleVelocities::operator== ( const FParticleVelocities Other) const
inline

◆ Serialize()

void Chaos::FParticleVelocities::Serialize ( FChaosArchive Ar)
inline

◆ SetV()

void Chaos::FParticleVelocities::SetV ( const FVec3 V)
inline

◆ SetW()

void Chaos::FParticleVelocities::SetW ( const FVec3 W)
inline

◆ V()

const FVec3 Chaos::FParticleVelocities::V ( ) const
inline

◆ W()

const FVec3 Chaos::FParticleVelocities::W ( ) const
inline

The documentation for this class was generated from the following file: