![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SimulationSpace.h>
Public Member Functions | |
| FSimulationSpace () | |
Public Attributes | |
| FVec3 | LinearAcceleration |
| FVec3 | AngularAcceleration |
| FVec3 | LinearVelocity |
| FVec3 | AngularVelocity |
Information about the space in which a simulation is being run. This, when combined with a FSimulationSpaceSettings object, can be used to pass a tunable fraction of the world-space movement on to the bodies.
|
inline |
| FVec3 Chaos::FSimulationSpace::AngularAcceleration |
| FVec3 Chaos::FSimulationSpace::AngularVelocity |
| FVec3 Chaos::FSimulationSpace::LinearAcceleration |
| FVec3 Chaos::FSimulationSpace::LinearVelocity |