UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FStrainModifierAccessor Class Reference

#include <StrainModification.h>

Public Member Functions

 FStrainModifierAccessor (FRigidClustering &InRigidClustering, const TArray< FPBDRigidClusteredParticleHandle * > *InStrainedParticles=nullptr)
 
CHAOS_API FStrainedProxyRange GetStrainedProxies (bool bRootLevelOnly=true)
 

Constructor & Destructor Documentation

◆ FStrainModifierAccessor()

Chaos::FStrainModifierAccessor::FStrainModifierAccessor ( FRigidClustering InRigidClustering,
const TArray< FPBDRigidClusteredParticleHandle * > *  InStrainedParticles = nullptr 
)
inline

Member Function Documentation

◆ GetStrainedProxies()

Chaos::FStrainedProxyRange Chaos::FStrainModifierAccessor::GetStrainedProxies ( bool  bRootLevelOnly = true)

The documentation for this class was generated from the following files: