UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FStrainedProxyIterator Class Reference

#include <StrainModification.h>

Public Member Functions

 FStrainedProxyIterator (FRigidClustering &InRigidClustering, TArray< FStrainedProxyAndRoot > &InProxyAndRoots, int32 InIndex)
 
 FStrainedProxyIterator (const FStrainedProxyIterator &Other)
 
CHAOS_API FStrainedProxyModifier operator* ()
 
CHAOS_API FStrainedProxyIteratoroperator++ ()
 
CHAOS_API bool operator== (const FStrainedProxyIterator &Other) const
 
bool operator!= (const FStrainedProxyIterator &Other) const
 

Constructor & Destructor Documentation

◆ FStrainedProxyIterator() [1/2]

Chaos::FStrainedProxyIterator::FStrainedProxyIterator ( FRigidClustering InRigidClustering,
TArray< FStrainedProxyAndRoot > &  InProxyAndRoots,
int32  InIndex 
)
inline

◆ FStrainedProxyIterator() [2/2]

Chaos::FStrainedProxyIterator::FStrainedProxyIterator ( const FStrainedProxyIterator Other)
inline

Member Function Documentation

◆ operator!=()

bool Chaos::FStrainedProxyIterator::operator!= ( const FStrainedProxyIterator Other) const
inline

◆ operator*()

Chaos::FStrainedProxyModifier Chaos::FStrainedProxyIterator::operator* ( )

◆ operator++()

Chaos::FStrainedProxyIterator & Chaos::FStrainedProxyIterator::operator++ ( )

◆ operator==()

bool Chaos::FStrainedProxyIterator::operator== ( const FStrainedProxyIterator Other) const

The documentation for this class was generated from the following files: