#include <TriangleMeshImplicitObject.h>
◆ LargeIdxType
◆ SmallIdxType
◆ FTrimeshIndexBuffer() [1/4]
| Chaos::FTrimeshIndexBuffer::FTrimeshIndexBuffer |
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default |
◆ FTrimeshIndexBuffer() [2/4]
◆ FTrimeshIndexBuffer() [3/4]
◆ FTrimeshIndexBuffer() [4/4]
◆ GetIndexBuffer()
◆ GetLargeIndexBuffer()
◆ GetNumTriangles()
| int32 Chaos::FTrimeshIndexBuffer::GetNumTriangles |
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const |
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inline |
◆ GetSmallIndexBuffer()
◆ operator=()
◆ Reinitialize() [1/2]
◆ Reinitialize() [2/2]
◆ RequiresLargeIndices()
| bool Chaos::FTrimeshIndexBuffer::RequiresLargeIndices |
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const |
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inline |
◆ Serialize()
The documentation for this class was generated from the following file: