UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FWeakParticleHandle Class Reference

#include <GeometryParticles.h>

Public Member Functions

 FWeakParticleHandle ()=default
 
 FWeakParticleHandle (TGeometryParticleHandle< FReal, 3 > *InHandle)
 
TGeometryParticleHandle< FReal, 3 > * GetHandleUnsafe () const
 
TGeometryParticleHandle< FReal, 3 > * GetHandle () const
 
void ResetHandle ()
 
bool IsInitialized ()
 

Constructor & Destructor Documentation

◆ FWeakParticleHandle() [1/2]

Chaos::FWeakParticleHandle::FWeakParticleHandle ( )
default

◆ FWeakParticleHandle() [2/2]

Chaos::FWeakParticleHandle::FWeakParticleHandle ( TGeometryParticleHandle< FReal, 3 > *  InHandle)
inline

Member Function Documentation

◆ GetHandle()

TGeometryParticleHandle< FReal, 3 > * Chaos::FWeakParticleHandle::GetHandle ( ) const
inline

◆ GetHandleUnsafe()

TGeometryParticleHandle< FReal, 3 > * Chaos::FWeakParticleHandle::GetHandleUnsafe ( ) const
inline

◆ IsInitialized()

bool Chaos::FWeakParticleHandle::IsInitialized ( )
inline

◆ ResetHandle()

void Chaos::FWeakParticleHandle::ResetHandle ( )
inline

The documentation for this class was generated from the following file: