#include <Matrix.h>
|
| | PMatrix (const FRealSingle x00, const FRealSingle x10, const FRealSingle x01, const FRealSingle x11) |
| |
| | PMatrix (const FRealSingle x00, const FRealSingle x10, const FRealSingle x11) |
| |
| PMatrix< FRealSingle, 2, 2 > | SubtractDiagonal (const FRealSingle Scalar) const |
| |
| TVector< FRealSingle, 2 > | TransformPosition (const TVector< FRealSingle, 2 > &Other) const |
| |
| PMatrix< FRealSingle, 2, 2 > | Inverse () const |
| |
| PMatrix< FRealSingle, 2, 2 > | GetTransposed () const |
| |
| FRealSingle | Determinant () const |
| |
| FORCEINLINE FRealSingle | GetAt (int32 RowIndex, int32 ColIndex) const |
| |
| PMatrix< FRealSingle, 2, 2 > | operator* (const PMatrix< FRealSingle, 2, 2 > &Other) const |
| |
◆ PMatrix() [1/2]
◆ PMatrix() [2/2]
◆ Determinant()
◆ GetAt()
◆ GetTransposed()
◆ Inverse()
◆ operator*()
◆ SubtractDiagonal()
◆ TransformPosition()
◆ operator*
The documentation for this class was generated from the following file:
- Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Matrix.h