![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for Chaos::Private::FMeshContactGenerator, including all inherited members.
| AddTriangle(const FTriangle &MeshTriangle, const int32 MeshTriangleIndex, const int32 VertexIndex0, const int32 VertexIndex1, const int32 VertexIndex2) | Chaos::Private::FMeshContactGenerator | inline |
| AddTriangleContacts(const int32 LocalTriangleIndex, const TArrayView< FContactPoint > &TriangleContactPoints) | Chaos::Private::FMeshContactGenerator | |
| BeginCollect(const int32 InNumTriangles) | Chaos::Private::FMeshContactGenerator | inline |
| EndCollect() | Chaos::Private::FMeshContactGenerator | inline |
| FixFeature(const int32 LocalTriangleIndex, Private::EConvexFeatureType &InOutFeatureType, int32 &InOutFeatureIndex, FVec3 &InOutPlaneNormal) | Chaos::Private::FMeshContactGenerator | |
| FMeshContactGenerator(const FMeshContactGeneratorSettings &InSettings) | Chaos::Private::FMeshContactGenerator | |
| GenerateMeshContacts(const TriangleContactGeneratorType &TriangleContactGenerator) | Chaos::Private::FMeshContactGenerator | inline |
| GetContactPoints() const | Chaos::Private::FMeshContactGenerator | inline |
| GetNumTriangles() const | Chaos::Private::FMeshContactGenerator | inline |
| GetTriangle(const int32 LocalTriangleIndex) const | Chaos::Private::FMeshContactGenerator | inline |
| GetTriangleNormal(const int32 LocalTriangleIndex) const | Chaos::Private::FMeshContactGenerator | inline |
| ProcessGeneratedContacts(const FRigidTransform3 &ConvexTransform, const FRigidTransform3 &MeshToConvexTransform) | Chaos::Private::FMeshContactGenerator | |
| SetFixNormalsEnabled(const bool bInFixNormals) | Chaos::Private::FMeshContactGenerator | inline |