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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshContactGenerator.h>
Generate contacts between a collision shape and the triangles from a mesh.
| Chaos::Private::FMeshContactGenerator::FMeshContactGenerator | ( | const FMeshContactGeneratorSettings & | InSettings | ) |
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| void Chaos::Private::FMeshContactGenerator::AddTriangleContacts | ( | const int32 | LocalTriangleIndex, |
| const TArrayView< FContactPoint > & | TriangleContactPoints | ||
| ) |
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| bool Chaos::Private::FMeshContactGenerator::FixFeature | ( | const int32 | LocalTriangleIndex, |
| Private::EConvexFeatureType & | InOutFeatureType, | ||
| int32 & | InOutFeatureIndex, | ||
| FVec3 & | InOutPlaneNormal | ||
| ) |
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| void Chaos::Private::FMeshContactGenerator::ProcessGeneratedContacts | ( | const FRigidTransform3 & | ConvexTransform, |
| const FRigidTransform3 & | MeshToConvexTransform | ||
| ) |