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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for Chaos::Softs::FDeformableSolver::FGameThreadAccess, including all inherited members.
| AddProxy(FThreadingProxy *InObject) | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| FGameThreadAccess(FDeformableSolver *InSolver, const FGameThreadAccessor &) | Chaos::Softs::FDeformableSolver::FGameThreadAccess | inline |
| GetEnableSolver() | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| GetFrame() const | Chaos::Softs::FDeformableSolver::FGameThreadAccess | inline |
| HasObject(UObject *InObject) const | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| operator()() | Chaos::Softs::FDeformableSolver::FGameThreadAccess | inline |
| PullOutputPackage() | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| PushInputPackage(int32 Frame, FDeformableDataMap &&InPackage) | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| PushRestartPackage(int32 Frame, FDeformableDataMap &&InPackage) | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| RemoveProxy(FThreadingProxy *InObject) | Chaos::Softs::FDeformableSolver::FGameThreadAccess | |
| SetEnableSolver(bool InbEnableSolver) | Chaos::Softs::FDeformableSolver::FGameThreadAccess |