#include <PBDAxialSpringConstraintsBase.h>
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| | FPBDAxialSpringConstraintsBase (const FSolverParticlesRange &Particles, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) |
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| | FPBDAxialSpringConstraintsBase (const FSolverParticles &Particles, int32 InParticleOffset, int32 InParticleCount, const TArray< TVec3< int32 > > &InConstraints, const TConstArrayView< FRealSingle > &StiffnessMultipliers, const FSolverVec2 &InStiffness, bool bTrimKinematicConstraints, FSolverReal MaxStiffness=FPBDStiffness::DefaultPBDMaxStiffness) |
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| virtual | ~FPBDAxialSpringConstraintsBase () |
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| void | SetProperties (const FSolverVec2 &InStiffness) |
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| void | ApplyProperties (const FSolverReal Dt, const int32 NumIterations) |
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| const TArray< TVec3< int32 > > & | GetConstraints () const |
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| const TArray< FSolverReal > & | GetBarys () const |
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| void | ResetRestLengths (const TConstArrayView< FSolverVec3 > &Positions) |
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◆ FPBDAxialSpringConstraintsBase() [1/2]
◆ FPBDAxialSpringConstraintsBase() [2/2]
◆ ~FPBDAxialSpringConstraintsBase()
| virtual Chaos::Softs::FPBDAxialSpringConstraintsBase::~FPBDAxialSpringConstraintsBase |
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inlinevirtual |
◆ ApplyProperties()
| void Chaos::Softs::FPBDAxialSpringConstraintsBase::ApplyProperties |
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const FSolverReal |
Dt, |
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const int32 |
NumIterations |
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◆ CalculateRestLengths()
◆ GetBarys()
| const TArray< FSolverReal > & Chaos::Softs::FPBDAxialSpringConstraintsBase::GetBarys |
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const |
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inline |
◆ GetConstraints()
| const TArray< TVec3< int32 > > & Chaos::Softs::FPBDAxialSpringConstraintsBase::GetConstraints |
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const |
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inline |
◆ GetDelta()
◆ GetSpringDiff()
| VectorType Chaos::Softs::FPBDAxialSpringConstraintsBase::GetSpringDiff |
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const VectorType & |
P1, |
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const VectorType & |
P2, |
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const VectorType & |
P3, |
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const FSolverReal |
Bary |
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inlineprotected |
◆ ResetRestLengths()
◆ SetProperties()
| void Chaos::Softs::FPBDAxialSpringConstraintsBase::SetProperties |
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const FSolverVec2 & |
InStiffness | ) |
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◆ Barys
◆ Constraints
◆ Dists
◆ ParticleCount
| const int32 Chaos::Softs::FPBDAxialSpringConstraintsBase::ParticleCount |
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◆ ParticleOffset
| const int32 Chaos::Softs::FPBDAxialSpringConstraintsBase::ParticleOffset |
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◆ Stiffness
| FPBDStiffness Chaos::Softs::FPBDAxialSpringConstraintsBase::Stiffness |
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protected |
The documentation for this class was generated from the following file: