UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::TDirtyFlags< FlagsType > Class Template Reference

#include <ParticleDirtyFlags.h>

Public Member Functions

 TDirtyFlags ()
 
bool IsDirty () const
 
bool IsDirty (const FlagsType CheckBits) const
 
bool IsDirty (const int32 CheckBits) const
 
void MarkDirty (const FlagsType DirtyBits)
 
void MarkClean (const FlagsType CleanBits)
 
void Clear ()
 
bool IsClean () const
 
int32 GetBits () const
 

Constructor & Destructor Documentation

◆ TDirtyFlags()

template<typename FlagsType >
Chaos::TDirtyFlags< FlagsType >::TDirtyFlags ( )
inline

Member Function Documentation

◆ Clear()

template<typename FlagsType >
void Chaos::TDirtyFlags< FlagsType >::Clear ( )
inline

◆ GetBits()

template<typename FlagsType >
int32 Chaos::TDirtyFlags< FlagsType >::GetBits ( ) const
inline

◆ IsClean()

template<typename FlagsType >
bool Chaos::TDirtyFlags< FlagsType >::IsClean ( ) const
inline

◆ IsDirty() [1/3]

template<typename FlagsType >
bool Chaos::TDirtyFlags< FlagsType >::IsDirty ( ) const
inline

◆ IsDirty() [2/3]

template<typename FlagsType >
bool Chaos::TDirtyFlags< FlagsType >::IsDirty ( const FlagsType  CheckBits) const
inline

◆ IsDirty() [3/3]

template<typename FlagsType >
bool Chaos::TDirtyFlags< FlagsType >::IsDirty ( const int32  CheckBits) const
inline

◆ MarkClean()

template<typename FlagsType >
void Chaos::TDirtyFlags< FlagsType >::MarkClean ( const FlagsType  CleanBits)
inline

◆ MarkDirty()

template<typename FlagsType >
void Chaos::TDirtyFlags< FlagsType >::MarkDirty ( const FlagsType  DirtyBits)
inline

The documentation for this class was generated from the following file: