![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SpatialHash.h>
Public Member Functions | |
| TSpatialHash (const TArray< TVec3< T > > &Particles, const T Radius) | |
| TSpatialHash (const TArray< TVec3< T > > &Particles) | |
| ~TSpatialHash () | |
| void | Update (const TArray< TVec3< T > > &Particles, const T Radius) |
| void | Update (const TArray< TVec3< T > > &Particles) |
| void | Update (const T Radius) |
| TArray< int32 > | GetClosestPoints (const TVec3< T > &Particle, const T MaxRadius) |
| TArray< int32 > | GetClosestPoints (const TVec3< T > &Particle, const T MaxRadius, const int32 MaxPoints) |
| int32 | GetClosestPoint (const TVec3< T > &Particle) |
|
inline |
|
inline |
|
inline |
| int32 Chaos::TSpatialHash< T >::GetClosestPoint | ( | const TVec3< T > & | Particle | ) |
| TArray< int32 > Chaos::TSpatialHash< T >::GetClosestPoints | ( | const TVec3< T > & | Particle, |
| const T | MaxRadius | ||
| ) |
| TArray< int32 > Chaos::TSpatialHash< T >::GetClosestPoints | ( | const TVec3< T > & | Particle, |
| const T | MaxRadius, | ||
| const int32 | MaxPoints | ||
| ) |
| void Chaos::TSpatialHash< T >::Update | ( | const T | Radius | ) |
| void Chaos::TSpatialHash< T >::Update | ( | const TArray< TVec3< T > > & | Particles | ) |
| void Chaos::TSpatialHash< T >::Update | ( | const TArray< TVec3< T > > & | Particles, |
| const T | Radius | ||
| ) |