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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DirectLinkStreamSource.h>
Inheritance diagram for DirectLink::FStreamSource:Public Member Functions | |
| FStreamSource (const FString &Name, EVisibility Visibility) | |
| void | SetRoot (ISceneGraphNode *InRoot) |
| void | Snapshot () |
| void | LinkSender (const TSharedPtr< IStreamSender > &Sender) |
Public Member Functions inherited from DirectLink::FStreamConnectionPoint | |
| FStreamConnectionPoint (const FString &Name, EVisibility Visibility) | |
| const FString | GetName () const |
| const FGuid & | GetId () const |
| EVisibility | GetVisibility () const |
| bool | IsPublic () |
Define a content source. A source is linked to N Destinations through Streams, and uses Senders to write on them.
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inline |
| void DirectLink::FStreamSource::LinkSender | ( | const TSharedPtr< IStreamSender > & | Sender | ) |
| void DirectLink::FStreamSource::SetRoot | ( | ISceneGraphNode * | InRoot | ) |
| void DirectLink::FStreamSource::Snapshot | ( | ) |