UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FARSaveWorldAsyncTask Class Reference

#include <ARTypes.h>

+ Inheritance diagram for FARSaveWorldAsyncTask:

Public Member Functions

UE_API TArray< uint8GetSavedWorldData ()
 
- Public Member Functions inherited from FARAsyncTask
virtual ~FARAsyncTask ()
 
UE_API bool HadError () const
 
UE_API FString GetErrorString () const
 
UE_API bool IsDone () const
 

Protected Attributes

TArray< uint8WorldData
 
- Protected Attributes inherited from FARAsyncTask
FThreadSafeBool bIsDone
 
FThreadSafeBool bHadError
 
FString Error
 

Detailed Description

Async task that saves the world data into a buffer

Member Function Documentation

◆ GetSavedWorldData()

TArray< uint8 > FARSaveWorldAsyncTask::GetSavedWorldData ( )
Returns
the byte array that the world was saved into. Note uses MoveTemp() for efficiency so only valid once

Member Data Documentation

◆ WorldData

TArray<uint8> FARSaveWorldAsyncTask::WorldData
protected

The documentation for this class was generated from the following files: