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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ActiveTimerHandle.h>
Public Member Functions | |
| FActiveTimerHandle (float InExecutionPeriod, FWidgetActiveTimerDelegate InTimerFunction, double InNextExecutionTime) | |
| bool | IsPendingExecution () const |
| bool | UpdateExecutionPendingState (double CurrentTime) |
| EActiveTimerReturnType | ExecuteIfPending (double CurrentTime, float DeltaTime) |
Stores info about an active timer delegate for a widget.
| FActiveTimerHandle::FActiveTimerHandle | ( | float | InExecutionPeriod, |
| FWidgetActiveTimerDelegate | InTimerFunction, | ||
| double | InNextExecutionTime | ||
| ) |
Public ctor that initializes a new active timer handle. Not intended to be called by user code.
| EActiveTimerReturnType FActiveTimerHandle::ExecuteIfPending | ( | double | CurrentTime, |
| float | DeltaTime | ||
| ) |
Execute the bound delegate if the active timer is bPendingExecution.
| bool FActiveTimerHandle::IsPendingExecution | ( | ) | const |
Updates the pending state of the active timer based on the current time