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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AdvancedWidgetsModule.h>
Inheritance diagram for FAdvancedWidgetsModule:Public Member Functions | |
| virtual ADVANCEDWIDGETS_API void | StartupModule () |
| virtual ADVANCEDWIDGETS_API void | ShutdownModule () |
| ADVANCEDWIDGETS_API UE::PropertyViewer::FPropertyValueFactory & | GetPropertyValueFactory () const |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static ADVANCEDWIDGETS_API FAdvancedWidgetsModule & | GetModule () |
| static ADVANCEDWIDGETS_API FAdvancedWidgetsModule * | GetModulePtr () |
Advanced Widgets module
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static |
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static |
| UE::PropertyViewer::FPropertyValueFactory & FAdvancedWidgetsModule::GetPropertyValueFactory | ( | ) | const |
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virtual |
Called before the plugin is unloaded, right before the plugin object is destroyed.
Reimplemented from IModuleInterface.
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virtual |
Called right after the plugin DLL has been loaded and the plugin object has been created
Reimplemented from IModuleInterface.