UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAdvancedWidgetsModule Class Reference

#include <AdvancedWidgetsModule.h>

+ Inheritance diagram for FAdvancedWidgetsModule:

Public Member Functions

virtual ADVANCEDWIDGETS_API void StartupModule ()
 
virtual ADVANCEDWIDGETS_API void ShutdownModule ()
 
ADVANCEDWIDGETS_API UE::PropertyViewer::FPropertyValueFactoryGetPropertyValueFactory () const
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Static Public Member Functions

static ADVANCEDWIDGETS_API FAdvancedWidgetsModuleGetModule ()
 
static ADVANCEDWIDGETS_API FAdvancedWidgetsModuleGetModulePtr ()
 

Detailed Description

Advanced Widgets module

Member Function Documentation

◆ GetModule()

FAdvancedWidgetsModule & FAdvancedWidgetsModule::GetModule ( )
static

◆ GetModulePtr()

FAdvancedWidgetsModule * FAdvancedWidgetsModule::GetModulePtr ( )
static

◆ GetPropertyValueFactory()

UE::PropertyViewer::FPropertyValueFactory & FAdvancedWidgetsModule::GetPropertyValueFactory ( ) const

◆ ShutdownModule()

void FAdvancedWidgetsModule::ShutdownModule ( )
virtual

Called before the plugin is unloaded, right before the plugin object is destroyed.

Reimplemented from IModuleInterface.

◆ StartupModule()

void FAdvancedWidgetsModule::StartupModule ( )
virtual

Called right after the plugin DLL has been loaded and the plugin object has been created

Reimplemented from IModuleInterface.


The documentation for this class was generated from the following files: