![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AnalyticsHorde.h>
Inheritance diagram for FAnalyticsHorde:Public Member Functions | |
| virtual ANALYTICSHORDE_API TSharedPtr< IAnalyticsProvider > | CreateAnalyticsProvider (const FAnalyticsProviderConfigurationDelegate &GetConfigValue) const override |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static FAnalyticsHorde & | Get () |
Public implementation of IAnalyticsProviderModule
|
overridevirtual |
IAnalyticsProviderModule interface. Creates the analytics provider given a configuration delegate. The keys required exactly match the field names in the Config object.
Implements IAnalyticsProviderModule.
|
inlinestatic |
Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.