UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnalyticsHorde Class Reference

#include <AnalyticsHorde.h>

+ Inheritance diagram for FAnalyticsHorde:

Public Member Functions

virtual ANALYTICSHORDE_API TSharedPtr< IAnalyticsProviderCreateAnalyticsProvider (const FAnalyticsProviderConfigurationDelegate &GetConfigValue) const override
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Static Public Member Functions

static FAnalyticsHordeGet ()
 

Detailed Description

Public implementation of IAnalyticsProviderModule

Member Function Documentation

◆ CreateAnalyticsProvider()

TSharedPtr< IAnalyticsProvider > FAnalyticsHorde::CreateAnalyticsProvider ( const FAnalyticsProviderConfigurationDelegate GetConfigValue) const
overridevirtual

IAnalyticsProviderModule interface. Creates the analytics provider given a configuration delegate. The keys required exactly match the field names in the Config object.

Implements IAnalyticsProviderModule.

◆ Get()

static FAnalyticsHorde & FAnalyticsHorde::Get ( )
inlinestatic

Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.

Returns
Returns singleton instance, loading the module on demand if needed

The documentation for this class was generated from the following files: