UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAndroidAffinity Class Reference

#include <AndroidPlatformAffinity.h>

+ Inheritance diagram for FAndroidAffinity:

Static Public Member Functions

static const uint64 GetMainGameMask ()
 
static const uint64 GetRenderingThreadMask ()
 
static const uint64 GetRHIThreadMask ()
 
static const uint64 GetRTHeartBeatMask ()
 
static const uint64 GetPoolThreadMask ()
 
static const uint64 GetTaskGraphThreadMask ()
 
static const uint64 GetAudioRenderThreadMask ()
 
static const uint64 GetTaskGraphBackgroundTaskMask ()
 
static const uint64 GetTaskGraphHighPriorityTaskMask ()
 
static const uint64 GetAsyncLoadingThreadMask ()
 
static EThreadPriority GetRenderingThreadPriority ()
 
static EThreadPriority GetRHIThreadPriority ()
 
- Static Public Member Functions inherited from FGenericPlatformAffinity
static const uint64 GetMainGameMask ()
 
static const uint64 GetRenderingThreadMask ()
 
static const uint64 GetRHIThreadMask ()
 
static const uint64 GetRHIFrameOffsetThreadMask ()
 
static const uint64 GetRTHeartBeatMask ()
 
static const uint64 GetPoolThreadMask ()
 
static const uint64 GetTaskGraphThreadMask ()
 
static const uint64 GetAudioRenderThreadMask ()
 
static const uint64 GetNoAffinityMask ()
 
static const uint64 GetTaskGraphBackgroundTaskMask ()
 
static const uint64 GetTaskGraphHighPriorityTaskMask ()
 
static const uint64 GetAsyncLoadingThreadMask ()
 
static const uint64 GetIoDispatcherThreadMask ()
 
static const uint64 GetTraceThreadMask ()
 
static EThreadPriority GetRenderingThreadPriority ()
 
static EThreadCreateFlags GetRenderingThreadFlags ()
 
static EThreadPriority GetRHIThreadPriority ()
 
static EThreadPriority GetGameThreadPriority ()
 
static EThreadCreateFlags GetRHIThreadFlags ()
 
static EThreadPriority GetTaskThreadPriority ()
 
static EThreadPriority GetTaskBPThreadPriority ()
 

Static Public Attributes

static uint64 GameThreadMask = FPlatformAffinity::GetNoAffinityMask()
 
static uint64 RenderingThreadMask = FPlatformAffinity::GetNoAffinityMask()
 

Member Function Documentation

◆ GetAsyncLoadingThreadMask()

static const uint64 FAndroidAffinity::GetAsyncLoadingThreadMask ( )
inlinestatic

◆ GetAudioRenderThreadMask()

static const uint64 FAndroidAffinity::GetAudioRenderThreadMask ( )
inlinestatic

◆ GetMainGameMask()

static const uint64 FAndroidAffinity::GetMainGameMask ( )
inlinestatic

◆ GetPoolThreadMask()

static const uint64 FAndroidAffinity::GetPoolThreadMask ( )
inlinestatic

◆ GetRenderingThreadMask()

static const uint64 FAndroidAffinity::GetRenderingThreadMask ( )
inlinestatic

◆ GetRenderingThreadPriority()

static EThreadPriority FAndroidAffinity::GetRenderingThreadPriority ( )
inlinestatic

◆ GetRHIThreadMask()

static const uint64 FAndroidAffinity::GetRHIThreadMask ( )
inlinestatic

◆ GetRHIThreadPriority()

static EThreadPriority FAndroidAffinity::GetRHIThreadPriority ( )
inlinestatic

◆ GetRTHeartBeatMask()

static const uint64 FAndroidAffinity::GetRTHeartBeatMask ( )
inlinestatic

◆ GetTaskGraphBackgroundTaskMask()

static const uint64 FAndroidAffinity::GetTaskGraphBackgroundTaskMask ( )
inlinestatic

◆ GetTaskGraphHighPriorityTaskMask()

static const uint64 FAndroidAffinity::GetTaskGraphHighPriorityTaskMask ( )
inlinestatic

◆ GetTaskGraphThreadMask()

static const uint64 FAndroidAffinity::GetTaskGraphThreadMask ( )
inlinestatic

Member Data Documentation

◆ GameThreadMask

uint64 FAndroidAffinity::GameThreadMask = FPlatformAffinity::GetNoAffinityMask()
static

◆ RenderingThreadMask

uint64 FAndroidAffinity::RenderingThreadMask = FPlatformAffinity::GetNoAffinityMask()
static

The documentation for this class was generated from the following files: