#include <AnsiAllocator.h>
◆ ForAnyElementType()
| FAnsiAllocator::ForAnyElementType::ForAnyElementType |
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| ) |
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inline |
◆ ~ForAnyElementType()
| FORCEINLINE FAnsiAllocator::ForAnyElementType::~ForAnyElementType |
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inline |
◆ CalculateSlackGrow()
◆ CalculateSlackReserve()
| SizeType FAnsiAllocator::ForAnyElementType::CalculateSlackReserve |
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SizeType |
NewMax, |
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SIZE_T |
NumBytesPerElement |
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) |
| const |
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inline |
◆ CalculateSlackShrink()
◆ GetAllocatedSize()
| SIZE_T FAnsiAllocator::ForAnyElementType::GetAllocatedSize |
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SizeType |
CurrentMax, |
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SIZE_T |
NumBytesPerElement |
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) |
| const |
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inline |
◆ GetAllocation()
◆ GetInitialCapacity()
| SizeType FAnsiAllocator::ForAnyElementType::GetInitialCapacity |
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| ) |
const |
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inline |
◆ HasAllocation()
| bool FAnsiAllocator::ForAnyElementType::HasAllocation |
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| ) |
const |
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inline |
◆ MoveToEmpty()
Moves the state of another allocator into this one. Assumes that the allocator is currently empty, i.e. memory may be allocated but any existing elements have already been destructed (if necessary).
- Parameters
-
| Other | - The allocator to move the state from. This allocator should be left in a valid empty state. |
◆ ResizeAllocation()
The documentation for this class was generated from the following files: