UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAsyncLoadingThread Member List

This is the complete list of members for FAsyncLoadingThread, including all inherited members.

AsyncPackagesReadyForTickFAsyncLoadingThread
CancelLoading() overrideFAsyncLoadingThreadvirtual
CheckForCycles()FAsyncLoadingThread
EnterAsyncLoadingTick(int32 ThreadIndex)FAsyncLoadingThreadinlinestatic
EventQueueFAsyncLoadingThread
Exit()FRunnableinlinevirtual
FAsyncLoadingThread(int32 InThreadIndex)FAsyncLoadingThread
FAsyncPackageFAsyncLoadingThreadfriend
FindAsyncPackage(const FName &PackageName)FAsyncLoadingThreadinline
FindLoadedPackage(const FName &PackageName)FAsyncLoadingThreadinline
FireCompletedCompiledInImport(void *AsyncPacakge, FPackageIndex Import)FAsyncLoadingThread
FlushLoading(TConstArrayView< int32 > RequestIDs) overrideFAsyncLoadingThreadvirtual
Get()FAsyncLoadingThreadinlinestatic
GetAsyncLoadingSuspendedCount()FAsyncLoadingThreadinline
GetAsyncLoadPercentage(const FName &PackageName) overrideFAsyncLoadingThreadvirtual
GetEventGraph()FAsyncLoadingThreadinline
GetIoStorePackageLoader() constFAsyncLoadingThreadinline
GetIsInAsyncLoadingTick()FAsyncLoadingThreadinlinestatic
GetLoaderType() const overrideFAsyncLoadingThreadinlinevirtual
GetNextRequestId()IAsyncPackageLoaderprotectedstatic
GetNumAsyncPackages() overrideFAsyncLoadingThreadinlinevirtual
GetNumQueuedPackages() overrideFAsyncLoadingThreadinlinevirtual
GetPackage(FWeakAsyncPackagePtr Ptr)FAsyncLoadingThreadinline
GetPackage(int32 PackageIndex)FAsyncLoadingThreadinline
GetPrecacheHandler()FAsyncLoadingThreadinline
GetSingleThreadInterface()FRunnableinlinevirtual
GetThreadIndex() constFAsyncLoadingThreadinline
Init()FAsyncLoadingThreadvirtual
InitializeLoading() overrideFAsyncLoadingThreadvirtual
InsertPackage(FAsyncPackage *Package, bool bReinsert=false, EAsyncPackageInsertMode InsertMode=EAsyncPackageInsertMode::InsertBeforeMatchingPriorities)FAsyncLoadingThread
InstanceFAsyncLoadingThreadstatic
IsAsyncLoadingPackages() overrideFAsyncLoadingThreadinlinevirtual
IsAsyncLoadingSuspended() overrideFAsyncLoadingThreadinlinevirtual
IsAsyncLoadingSuspendedInternal() constFAsyncLoadingThreadinline
IsInAsyncLoadThread() overrideFAsyncLoadingThreadinlinevirtual
IsMultithreaded() overrideFAsyncLoadingThreadinlinevirtual
LeaveAsyncLoadingTick(int32 ThreadIndex)FAsyncLoadingThreadinlinestatic
LoadPackage(const FPackagePath &PackagePath, FLoadPackageAsyncOptionalParams OptionalParams) overrideFAsyncLoadingThreadvirtual
LoadPackage(const FPackagePath &InPackagePath, FName InCustomName, FLoadPackageAsyncDelegate InCompletionDelegate, EPackageFlags InPackageFlags, int32 InPIEInstanceID, int32 InPackagePriority, const FLinkerInstancingContext *InInstancingContext, uint32 InLoadFlags) overrideFAsyncLoadingThreadvirtual
NotifyConstructedDuringAsyncLoading(UObject *Object, bool bSubObject) overrideFAsyncLoadingThreadvirtual
NotifyRegistrationComplete() overrideFAsyncLoadingThreadvirtual
NotifyRegistrationEvent(FName PackageName, FName Name, ENotifyRegistrationType NotifyRegistrationType, ENotifyRegistrationPhase NotifyRegistrationPhase, UObject *(*InRegister)(), bool InbDynamic, UObject *FinishedObject) overrideFAsyncLoadingThreadvirtual
NotifyScriptVersePackage(Verse::VPackage *Package)IAsyncPackageLoaderinlinevirtual
NotifyUnreachableObjects(const TArrayView< FUObjectItem * > &UnreachableObjects) overrideFAsyncLoadingThreadinlinevirtual
ProcessAsyncLoading(int32 &OutPackagesProcessed, bool bUseTimeLimit, bool bUseFullTimeLimit, float TimeLimit, FFlushRequest &FlushRequest)FAsyncLoadingThread
ProcessLoading(bool bUseTimeLimit, bool bUseFullTimeLimit, double TimeLimit) overrideFAsyncLoadingThreadvirtual
ProcessLoadingUntilComplete(TFunctionRef< bool()> CompletionPredicate, double TimeLimit) overrideFAsyncLoadingThreadvirtual
QueueEvent_CreateLinker(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_ExportsDone(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_FinishLinker(FWeakAsyncPackagePtr WeakPtr, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_ProcessImportsAndExports(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_ProcessPostloadWait(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_SetupExports(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_SetupImports(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_StartImportPackages(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueueEvent_StartPostLoad(FAsyncPackage *Pkg, int32 EventSystemPriority=0)FAsyncLoadingThread
QueuePackage(FAsyncPackageDesc &Package)FAsyncLoadingThread
RecursionNotAllowedFAsyncLoadingThread
ResumeLoading() overrideFAsyncLoadingThreadvirtual
Run()FAsyncLoadingThreadvirtual
SetIoStorePackageLoader(IAsyncPackageLoader *InIoStorePackageLoader)FAsyncLoadingThreadinline
ShouldAlwaysLoadPackageAsync(const FPackagePath &InPackagePath) overrideFAsyncLoadingThreadvirtual
ShutdownLoading() overrideFAsyncLoadingThreadvirtual
StartThread() overrideFAsyncLoadingThreadvirtual
Stop()FAsyncLoadingThreadvirtual
SuspendLoading() overrideFAsyncLoadingThreadvirtual
TickAsyncLoading(bool bUseTimeLimit, bool bUseFullTimeLimit, double TimeLimit, FFlushRequest FlushRequest=FFlushRequest())FAsyncLoadingThread
TickAsyncThread(bool bUseTimeLimit, bool bUseFullTimeLimit, double TimeLimit, bool &bDidSomething, FFlushRequest &FlushRequest)FAsyncLoadingThread
~FAsyncLoadingThread()FAsyncLoadingThreadvirtual
~FRunnable()FRunnableinlinevirtual
~IAsyncPackageLoader()IAsyncPackageLoaderinlinevirtual