UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAsyncStreamDerivedChunkWorker Class Reference

#include <AudioStreaming.h>

+ Inheritance diagram for FAsyncStreamDerivedChunkWorker:

Public Member Functions

 FAsyncStreamDerivedChunkWorker (const FString &InDerivedDataKey, void *InDestChunkData, int32 InChunkSize, FThreadSafeCounter *InThreadSafeCounter, TFunction< void(bool)> InOnLoadComplete)
 
void DoWork ()
 
TStatId GetStatId () const
 
bool DidRequestFail () const
 
- Public Member Functions inherited from FNonAbandonableTask
bool CanAbandon ()
 
void Abandon ()
 

Detailed Description

Async worker to stream audio chunks from the derived data cache.

Constructor & Destructor Documentation

◆ FAsyncStreamDerivedChunkWorker()

FAsyncStreamDerivedChunkWorker::FAsyncStreamDerivedChunkWorker ( const FString &  InDerivedDataKey,
void InDestChunkData,
int32  InChunkSize,
FThreadSafeCounter InThreadSafeCounter,
TFunction< void(bool)>  InOnLoadComplete 
)

Initialization constructor.

Member Function Documentation

◆ DidRequestFail()

bool FAsyncStreamDerivedChunkWorker::DidRequestFail ( ) const
inline

Returns true if the streaming mip request failed.

◆ DoWork()

void FAsyncStreamDerivedChunkWorker::DoWork ( )

Retrieves the derived chunk from the derived data cache.

◆ GetStatId()

TStatId FAsyncStreamDerivedChunkWorker::GetStatId ( ) const
inline

The documentation for this class was generated from the following file: