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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FAudioThread, including all inherited members.
| GetCurrentAudioThreadStatId() | FAudioThread | static |
| GetLongestTaskInfo(FString &OutLongestTask, double &OutLongestTaskTimeMs) | FAudioThread | static |
| IsUsingThreadedAudio() | FAudioThread | static |
| ProcessAllCommands() | FAudioThread | static |
| ResetAudioThreadTimers() | FAudioThread | static |
| ResumeAudioThread() | FAudioThread | static |
| RunCommandOnAudioThread(TUniqueFunction< void()> InFunction, const TStatId InStatId=TStatId()) | FAudioThread | static |
| RunCommandOnGameThread(TUniqueFunction< void()> InFunction, const TStatId InStatId=TStatId()) | FAudioThread | static |
| SetUseThreadedAudio(bool bInUseThreadedAudio) | FAudioThread | static |
| StartAudioThread() | FAudioThread | static |
| StopAudioThread() | FAudioThread | static |
| SuspendAudioThread() | FAudioThread | static |