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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimTypes.h>
Public Member Functions | |
| int32 | GetParent () const |
| int32 | GetDepth () const |
| bool | IsEndEffector () const |
Public Attributes | |
| FQuat | Orientation |
| FVector3f | Position |
| FVector3f | Scale |
| FName | Name |
| TArray< int32 > | Children |
| TArray< int32 > | BonesToRoot |
| TArray< int32 > | EndEffectors |
| bool | bHasSocket |
| bool | bKeyEndEffector |
Encapsulates commonly useful data about bones.
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inline |
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inline |
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inline |
| bool FBoneData::bHasSocket |
If a Socket is attached to that bone
| bool FBoneData::bKeyEndEffector |
If matched as a Key end effector
List of end effectors for which this bone is an ancestor. End effectors have only one element in this list, themselves.
| FName FBoneData::Name |
Bone name.
| FQuat FBoneData::Orientation |
The bind pose orientation.
| FVector3f FBoneData::Position |
The bind pose position.
| FVector3f FBoneData::Scale |
The bind pose scale.