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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BuiltInHttpClientFSocket.h>
Inheritance diagram for FBuiltInHttpClientFSocketPool:Public Member Functions | |
| FBuiltInHttpClientFSocketPool (TSharedPtr< FInternetAddr > InServerAddr, ISocketSubsystem &InSocketSubsystem) | |
| virtual | ~FBuiltInHttpClientFSocketPool () override |
| virtual IBuiltInHttpClientSocket * | AcquireSocket (float TimeoutSeconds=-1.f) override |
| virtual void | ReleaseSocket (IBuiltInHttpClientSocket *Socket, bool bKeepAlive) override |
Public Member Functions inherited from IBuiltInHttpClientSocketPool | |
| virtual | ~IBuiltInHttpClientSocketPool ()=default |
| FBuiltInHttpClientFSocketPool::FBuiltInHttpClientFSocketPool | ( | TSharedPtr< FInternetAddr > | InServerAddr, |
| ISocketSubsystem & | InSocketSubsystem | ||
| ) |
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overridevirtual |
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overridevirtual |
Implements IBuiltInHttpClientSocketPool.
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overridevirtual |
Implements IBuiltInHttpClientSocketPool.