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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BuiltInHttpClientPlatformSocket.h>
Inheritance diagram for FBuiltInHttpClientPlatformSocketPool:Public Member Functions | |
| FBuiltInHttpClientPlatformSocketPool (const FString InAddress) | |
| virtual | ~FBuiltInHttpClientPlatformSocketPool () override |
| virtual IBuiltInHttpClientSocket * | AcquireSocket (float TimeoutSeconds=-1.f) override |
| virtual void | ReleaseSocket (IBuiltInHttpClientSocket *Socket, bool bKeepAlive) override |
Public Member Functions inherited from IBuiltInHttpClientSocketPool | |
| virtual | ~IBuiltInHttpClientSocketPool ()=default |
| FBuiltInHttpClientPlatformSocketPool::FBuiltInHttpClientPlatformSocketPool | ( | const FString | InAddress | ) |
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overridevirtual |
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overridevirtual |
Implements IBuiltInHttpClientSocketPool.
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overridevirtual |
Implements IBuiltInHttpClientSocketPool.