#include <SceneRendering.h>
◆ FClipmapUpdateBounds() [1/2]
| FClipmapUpdateBounds::FClipmapUpdateBounds |
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◆ FClipmapUpdateBounds() [2/2]
| FClipmapUpdateBounds::FClipmapUpdateBounds |
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const FVector & |
InCenter, |
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const FVector & |
InExtent, |
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bool |
bInExpandByInfluenceRadius |
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inline |
◆ bExpandByInfluenceRadius
| bool FClipmapUpdateBounds::bExpandByInfluenceRadius |
◆ Center
| FVector FClipmapUpdateBounds::Center |
◆ Extent
| FVector FClipmapUpdateBounds::Extent |
The documentation for this class was generated from the following file: