UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClothBufferPoolPolicy Class Reference

#include <GPUSkinVertexFactory.h>

+ Inheritance diagram for FClothBufferPoolPolicy:

Public Member Functions

FVertexBufferAndSRV CreateResource (FRHICommandListBase &RHICmdList, FSharedPoolPolicyData::CreationArguments Args)
 
- Public Member Functions inherited from FBoneBufferPoolPolicy
FVertexBufferAndSRV CreateResource (FRHICommandListBase &RHICmdList, FSharedPoolPolicyData::CreationArguments Args)
 
FSharedPoolPolicyData::CreationArguments GetCreationArguments (const FVertexBufferAndSRV &Resource)
 
void FreeResource (const FVertexBufferAndSRV &Resource)
 
- Public Member Functions inherited from FSharedPoolPolicyData
uint32 GetPoolBucketIndex (uint32 Size)
 
uint32 GetPoolBucketSize (uint32 Bucket)
 

Additional Inherited Members

- Public Types inherited from FBoneBufferPoolPolicy
enum  { NumSafeFrames = FSharedPoolPolicyData::NumSafeFrames , NumPoolBuckets = FSharedPoolPolicyData::NumPoolBucketSizes , NumToDrainPerFrame = FSharedPoolPolicyData::NumToDrainPerFrame , CullAfterFramesNum = FSharedPoolPolicyData::CullAfterFramesNum }
 
- Public Types inherited from FSharedPoolPolicyData
enum  { NumSafeFrames = 4 , NumPoolBucketSizes = 18 , NumToDrainPerFrame = 10 , CullAfterFramesNum = 30 }
 
typedef uint32 CreationArguments
 

Detailed Description

The policy for pooling bone vertex buffers

Member Function Documentation

◆ CreateResource()

FVertexBufferAndSRV FClothBufferPoolPolicy::CreateResource ( FRHICommandListBase RHICmdList,
FSharedPoolPolicyData::CreationArguments  Args 
)

Creates the resource

Parameters
ArgsThe buffer size in bytes.

The documentation for this class was generated from the following files: