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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FCocoaRunLoopSource, including all inherited members.
| AddRef() const | FRefCountedObject | inline |
| FRefCountedObject() | FRefCountedObject | inline |
| FRefCountedObject(const FRefCountedObject &Rhs)=delete | FRefCountedObject | |
| GetGameRunLoopSource(void) | FCocoaRunLoopSource | inlinestatic |
| GetMainRunLoopSource(void) | FCocoaRunLoopSource | inlinestatic |
| GetRefCount() const | FRefCountedObject | inline |
| operator=(const FRefCountedObject &Rhs)=delete | FRefCountedObject | |
| Process(CFStringRef Mode) | FCocoaRunLoopSource | inline |
| RegisterGameRunLoop(CFRunLoopRef RunLoop) | FCocoaRunLoopSource | inlinestatic |
| RegisterMainRunLoop(CFRunLoopRef RunLoop) | FCocoaRunLoopSource | inlinestatic |
| Release() const | FRefCountedObject | inline |
| Schedule(dispatch_block_t InBlock, NSArray *InModes) | FCocoaRunLoopSource | inline |
| Wake(void) | FCocoaRunLoopSource | inline |
| ~FRefCountedObject() | FRefCountedObject | inlinevirtual |