![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Inheritance diagram for FCocoaRunLoopSource:Public Member Functions | |
| void | Schedule (dispatch_block_t InBlock, NSArray *InModes) |
| void | Wake (void) |
| void | Process (CFStringRef Mode) |
Public Member Functions inherited from FRefCountedObject | |
| FRefCountedObject () | |
| virtual | ~FRefCountedObject () |
| FRefCountedObject (const FRefCountedObject &Rhs)=delete | |
| FRefCountedObject & | operator= (const FRefCountedObject &Rhs)=delete |
| FReturnedRefCountValue | AddRef () const |
| uint32 | Release () const |
| uint32 | GetRefCount () const |
Static Public Member Functions | |
| static void | RegisterMainRunLoop (CFRunLoopRef RunLoop) |
| static void | RegisterGameRunLoop (CFRunLoopRef RunLoop) |
| static FCocoaRunLoopSource & | GetMainRunLoopSource (void) |
| static FCocoaRunLoopSource & | GetGameRunLoopSource (void) |
|
inlinestatic |
|
inlinestatic |
|
inline |
|
inlinestatic |
|
inlinestatic |
|
inline |