UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCompressionScratchBuffersStack Class Reference
+ Inheritance diagram for FCompressionScratchBuffersStack:

Public Member Functions

 FCompressionScratchBuffersStack ()
 
- Public Member Functions inherited from FTlsAutoCleanup
virtual ~FTlsAutoCleanup ()
 
CORE_API void Register ()
 

Friends

class FScopedCompressionScratchBuffers
 

Additional Inherited Members

- Static Public Member Functions inherited from TThreadSingleton< FCompressionScratchBuffersStack >
static FORCEINLINE FCompressionScratchBuffersStackGet ()
 
static FORCEINLINE FCompressionScratchBuffersStackGet (TFunctionRef< FTlsAutoCleanup *()> CreateInstance)
 
static FORCEINLINE FCompressionScratchBuffersStackTryGet ()
 
static FORCEINLINE FCompressionScratchBuffersStackInject (FCompressionScratchBuffersStack *Instance)
 
- Protected Member Functions inherited from TThreadSingleton< FCompressionScratchBuffersStack >
 TThreadSingleton ()
 
virtual ~TThreadSingleton ()
 
- Static Protected Member Functions inherited from TThreadSingleton< FCompressionScratchBuffersStack >
static FTlsAutoCleanupCreateInstance ()
 
- Protected Attributes inherited from TThreadSingleton< FCompressionScratchBuffersStack >
const uint32 ThreadId
 

Detailed Description

Thread local class to manage working buffers for file compression

Constructor & Destructor Documentation

◆ FCompressionScratchBuffersStack()

FCompressionScratchBuffersStack::FCompressionScratchBuffersStack ( )
inline

Friends And Related Symbol Documentation

◆ FScopedCompressionScratchBuffers


The documentation for this class was generated from the following file: