UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCylinderLayer Class Reference

#include <StereoLayerShapes.h>

+ Inheritance diagram for FCylinderLayer:

Public Member Functions

 FCylinderLayer ()
 
 FCylinderLayer (float InRadius, float InOverlayArc, float InHeight)
 
- Public Member Functions inherited from IStereoLayerShape
virtual FName GetShapeName ()=0
 
virtual IStereoLayerShapeClone () const =0
 
virtual ~IStereoLayerShape ()
 

Public Attributes

float Radius
 
float OverlayArc
 
float Height
 

Detailed Description

Class describing additional settings for cylinder layers. Currently only supported by Oculus.

Constructor & Destructor Documentation

◆ FCylinderLayer() [1/2]

FCylinderLayer::FCylinderLayer ( )
inline

◆ FCylinderLayer() [2/2]

FCylinderLayer::FCylinderLayer ( float  InRadius,
float  InOverlayArc,
float  InHeight 
)
inline

Member Data Documentation

◆ Height

float FCylinderLayer::Height

◆ OverlayArc

float FCylinderLayer::OverlayArc

◆ Radius

float FCylinderLayer::Radius

The documentation for this class was generated from the following file: