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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StereoLayerShapes.h>
Inheritance diagram for FCylinderLayer:Public Member Functions | |
| FCylinderLayer () | |
| FCylinderLayer (float InRadius, float InOverlayArc, float InHeight) | |
Public Member Functions inherited from IStereoLayerShape | |
| virtual FName | GetShapeName ()=0 |
| virtual IStereoLayerShape * | Clone () const =0 |
| virtual | ~IStereoLayerShape () |
Public Attributes | |
| float | Radius |
| float | OverlayArc |
| float | Height |
Class describing additional settings for cylinder layers. Currently only supported by Oculus.
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inline |
| float FCylinderLayer::Height |
| float FCylinderLayer::OverlayArc |
| float FCylinderLayer::Radius |